PixelShaderEffectBufferPrecision Property |
Namespace: Microsoft.Graphics.Canvas.Effects
public Nullable<CanvasBufferPrecision> BufferPrecision { get; set; }
If not null, this property specifies the intermediate buffer precision for drawing this effect.
If it is null, EffectBufferPrecision from the drawing session is used instead.
For more information, see Effect precision and clamping.