This actor's visibility preference, independent of its parent. If this property is a GroupMask object, this property will effectively be true for users in at least one of the groups, and false for everyone else. See GroupMask.
true
false
The ID of a previously-created Material asset.
The ID of a previously-created Mesh asset.
This actor's visibility preference, independent of its parent. If this property is a GroupMask object, this property will effectively be
true
for users in at least one of the groups, andfalse
for everyone else. See GroupMask.