Struct windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor
pub struct ForceFeedbackMotor(/* private fields */);
Implementations§
§impl ForceFeedbackMotor
impl ForceFeedbackMotor
pub fn AreEffectsPaused(&self) -> Result<bool>
pub fn MasterGain(&self) -> Result<f64>
pub fn SetMasterGain(&self, value: f64) -> Result<()>
pub fn IsEnabled(&self) -> Result<bool>
pub fn SupportedAxes(&self) -> Result<ForceFeedbackEffectAxes>
pub fn LoadEffectAsync<P0>(
&self,
effect: P0,
) -> Result<IAsyncOperation<ForceFeedbackLoadEffectResult>>where
P0: Param<IForceFeedbackEffect>,
pub fn PauseAllEffects(&self) -> Result<()>
pub fn ResumeAllEffects(&self) -> Result<()>
pub fn StopAllEffects(&self) -> Result<()>
pub fn TryDisableAsync(&self) -> Result<IAsyncOperation<bool>>
pub fn TryEnableAsync(&self) -> Result<IAsyncOperation<bool>>
pub fn TryResetAsync(&self) -> Result<IAsyncOperation<bool>>
pub fn TryUnloadEffectAsync<P0>(
&self,
effect: P0,
) -> Result<IAsyncOperation<bool>>where
P0: Param<IForceFeedbackEffect>,
Trait Implementations§
§impl CanInto<IInspectable> for ForceFeedbackMotor
impl CanInto<IInspectable> for ForceFeedbackMotor
§impl CanInto<IUnknown> for ForceFeedbackMotor
impl CanInto<IUnknown> for ForceFeedbackMotor
§impl Clone for ForceFeedbackMotor
impl Clone for ForceFeedbackMotor
§fn clone(&self) -> ForceFeedbackMotor
fn clone(&self) -> ForceFeedbackMotor
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ForceFeedbackMotor
impl Debug for ForceFeedbackMotor
§impl From<&ForceFeedbackMotor> for &IInspectable
impl From<&ForceFeedbackMotor> for &IInspectable
§fn from(value: &ForceFeedbackMotor) -> Self
fn from(value: &ForceFeedbackMotor) -> Self
Converts to this type from the input type.
§impl From<&ForceFeedbackMotor> for &IUnknown
impl From<&ForceFeedbackMotor> for &IUnknown
§fn from(value: &ForceFeedbackMotor) -> Self
fn from(value: &ForceFeedbackMotor) -> Self
Converts to this type from the input type.
§impl From<ForceFeedbackMotor> for IInspectable
impl From<ForceFeedbackMotor> for IInspectable
§fn from(value: ForceFeedbackMotor) -> Self
fn from(value: ForceFeedbackMotor) -> Self
Converts to this type from the input type.
§impl From<ForceFeedbackMotor> for IUnknown
impl From<ForceFeedbackMotor> for IUnknown
§fn from(value: ForceFeedbackMotor) -> Self
fn from(value: ForceFeedbackMotor) -> Self
Converts to this type from the input type.
§impl Interface for ForceFeedbackMotor
impl Interface for ForceFeedbackMotor
§const IID: GUID = <IForceFeedbackMotor as windows_core::Interface>::IID
const IID: GUID = <IForceFeedbackMotor as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for ForceFeedbackMotor
impl PartialEq for ForceFeedbackMotor
§fn eq(&self, other: &ForceFeedbackMotor) -> bool
fn eq(&self, other: &ForceFeedbackMotor) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ForceFeedbackMotor
impl Send for ForceFeedbackMotor
impl StructuralPartialEq for ForceFeedbackMotor
impl Sync for ForceFeedbackMotor
Auto Trait Implementations§
impl Freeze for ForceFeedbackMotor
impl RefUnwindSafe for ForceFeedbackMotor
impl Unpin for ForceFeedbackMotor
impl UnwindSafe for ForceFeedbackMotor
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)