pub struct AudioFrameInputNode(/* private fields */);

Implementations§

§

impl AudioFrameInputNode

pub fn SetPlaybackSpeedFactor(&self, value: f64) -> Result<()>

pub fn PlaybackSpeedFactor(&self) -> Result<f64>

pub fn AddFrame<P0>(&self, frame: P0) -> Result<()>
where P0: IntoParam<AudioFrame>,

pub fn DiscardQueuedFrames(&self) -> Result<()>

pub fn QueuedSampleCount(&self) -> Result<u64>

pub fn AudioFrameCompleted<P0>( &self, handler: P0 ) -> Result<EventRegistrationToken>

pub fn RemoveAudioFrameCompleted( &self, token: EventRegistrationToken ) -> Result<()>

pub fn QuantumStarted<P0>(&self, handler: P0) -> Result<EventRegistrationToken>

pub fn RemoveQuantumStarted(&self, token: EventRegistrationToken) -> Result<()>

pub fn OutgoingConnections(&self) -> Result<IVectorView<AudioGraphConnection>>

pub fn AddOutgoingConnection<P0>(&self, destination: P0) -> Result<()>
where P0: IntoParam<IAudioNode>,

pub fn AddOutgoingConnectionWithGain<P0>( &self, destination: P0, gain: f64 ) -> Result<()>
where P0: IntoParam<IAudioNode>,

pub fn RemoveOutgoingConnection<P0>(&self, destination: P0) -> Result<()>
where P0: IntoParam<IAudioNode>,

pub fn Emitter(&self) -> Result<AudioNodeEmitter>

pub fn EffectDefinitions(&self) -> Result<IVector<IAudioEffectDefinition>>

pub fn SetOutgoingGain(&self, value: f64) -> Result<()>

pub fn OutgoingGain(&self) -> Result<f64>

pub fn EncodingProperties(&self) -> Result<AudioEncodingProperties>

pub fn ConsumeInput(&self) -> Result<bool>

pub fn SetConsumeInput(&self, value: bool) -> Result<()>

pub fn Start(&self) -> Result<()>

pub fn Stop(&self) -> Result<()>

pub fn Reset(&self) -> Result<()>

pub fn DisableEffectsByDefinition<P0>(&self, definition: P0) -> Result<()>
where P0: IntoParam<IAudioEffectDefinition>,

pub fn EnableEffectsByDefinition<P0>(&self, definition: P0) -> Result<()>
where P0: IntoParam<IAudioEffectDefinition>,

pub fn Close(&self) -> Result<()>

Trait Implementations§

§

impl Clone for AudioFrameInputNode

§

fn clone(&self) -> AudioFrameInputNode

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Debug for AudioFrameInputNode

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
§

impl From<&AudioFrameInputNode> for &IInspectable

§

fn from(value: &AudioFrameInputNode) -> Self

Converts to this type from the input type.
§

impl From<&AudioFrameInputNode> for &IUnknown

§

fn from(value: &AudioFrameInputNode) -> Self

Converts to this type from the input type.
§

impl From<AudioFrameInputNode> for IInspectable

§

fn from(value: AudioFrameInputNode) -> Self

Converts to this type from the input type.
§

impl From<AudioFrameInputNode> for IUnknown

§

fn from(value: AudioFrameInputNode) -> Self

Converts to this type from the input type.
§

impl Interface for AudioFrameInputNode

§

fn as_raw(&self) -> *mut c_void

Returns the raw COM interface pointer. The resulting pointer continues to be owned by the Interface implementation.
§

fn into_raw(self) -> *mut c_void

Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§

unsafe fn from_raw(raw: *mut c_void) -> Self

Creates an Interface by taking ownership of the raw COM interface pointer. Read more
§

unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>

Creates an Interface that is valid so long as the raw COM interface pointer is valid. Read more
§

fn cast<T>(&self) -> Result<T, Error>
where T: Interface,

Attempts to cast the current interface to another interface using QueryInterface. Read more
§

fn downgrade(&self) -> Result<Weak<Self>, Error>

Attempts to create a Weak reference to this object.
§

unsafe fn query(&self, iid: *const GUID, interface: *mut *mut c_void) -> HRESULT

Call QueryInterface on this interface Read more
§

impl PartialEq for AudioFrameInputNode

§

fn eq(&self, other: &AudioFrameInputNode) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
§

impl Eq for AudioFrameInputNode

§

impl Send for AudioFrameInputNode

§

impl StructuralPartialEq for AudioFrameInputNode

§

impl Sync for AudioFrameInputNode

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.