Struct GameBarServicesCommandEventArgs
pub struct GameBarServicesCommandEventArgs(/* private fields */);
Implementations§
§impl GameBarServicesCommandEventArgs
impl GameBarServicesCommandEventArgs
pub fn Command(&self) -> Result<GameBarCommand>
pub fn Origin(&self) -> Result<GameBarCommandOrigin>
Trait Implementations§
§impl CanInto<IInspectable> for GameBarServicesCommandEventArgs
impl CanInto<IInspectable> for GameBarServicesCommandEventArgs
§impl CanInto<IUnknown> for GameBarServicesCommandEventArgs
impl CanInto<IUnknown> for GameBarServicesCommandEventArgs
§impl Clone for GameBarServicesCommandEventArgs
impl Clone for GameBarServicesCommandEventArgs
§fn clone(&self) -> GameBarServicesCommandEventArgs
fn clone(&self) -> GameBarServicesCommandEventArgs
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for GameBarServicesCommandEventArgs
impl Debug for GameBarServicesCommandEventArgs
§impl From<&GameBarServicesCommandEventArgs> for &IInspectable
impl From<&GameBarServicesCommandEventArgs> for &IInspectable
§fn from(value: &GameBarServicesCommandEventArgs) -> Self
fn from(value: &GameBarServicesCommandEventArgs) -> Self
Converts to this type from the input type.
§impl From<&GameBarServicesCommandEventArgs> for &IUnknown
impl From<&GameBarServicesCommandEventArgs> for &IUnknown
§fn from(value: &GameBarServicesCommandEventArgs) -> Self
fn from(value: &GameBarServicesCommandEventArgs) -> Self
Converts to this type from the input type.
§impl From<GameBarServicesCommandEventArgs> for IInspectable
impl From<GameBarServicesCommandEventArgs> for IInspectable
§fn from(value: GameBarServicesCommandEventArgs) -> Self
fn from(value: GameBarServicesCommandEventArgs) -> Self
Converts to this type from the input type.
§impl From<GameBarServicesCommandEventArgs> for IUnknown
impl From<GameBarServicesCommandEventArgs> for IUnknown
§fn from(value: GameBarServicesCommandEventArgs) -> Self
fn from(value: GameBarServicesCommandEventArgs) -> Self
Converts to this type from the input type.
§impl Interface for GameBarServicesCommandEventArgs
impl Interface for GameBarServicesCommandEventArgs
§const IID: GUID = <IGameBarServicesCommandEventArgs as windows_core::Interface>::IID
const IID: GUID = <IGameBarServicesCommandEventArgs as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.impl Eq for GameBarServicesCommandEventArgs
impl Send for GameBarServicesCommandEventArgs
impl StructuralPartialEq for GameBarServicesCommandEventArgs
impl Sync for GameBarServicesCommandEventArgs
Auto Trait Implementations§
impl Freeze for GameBarServicesCommandEventArgs
impl RefUnwindSafe for GameBarServicesCommandEventArgs
impl Unpin for GameBarServicesCommandEventArgs
impl UnwindSafe for GameBarServicesCommandEventArgs
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more