Struct windows::UI::Composition::INaturalMotionAnimation_Vtbl
#[repr(C)]pub struct INaturalMotionAnimation_Vtbl {
pub base__: IInspectable_Vtbl,
pub DelayBehavior: unsafe extern "system" fn(_: *mut c_void, _: *mut AnimationDelayBehavior) -> HRESULT,
pub SetDelayBehavior: unsafe extern "system" fn(_: *mut c_void, _: AnimationDelayBehavior) -> HRESULT,
pub DelayTime: unsafe extern "system" fn(_: *mut c_void, _: *mut TimeSpan) -> HRESULT,
pub SetDelayTime: unsafe extern "system" fn(_: *mut c_void, _: TimeSpan) -> HRESULT,
pub StopBehavior: unsafe extern "system" fn(_: *mut c_void, _: *mut AnimationStopBehavior) -> HRESULT,
pub SetStopBehavior: unsafe extern "system" fn(_: *mut c_void, _: AnimationStopBehavior) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§DelayBehavior: unsafe extern "system" fn(_: *mut c_void, _: *mut AnimationDelayBehavior) -> HRESULT
§SetDelayBehavior: unsafe extern "system" fn(_: *mut c_void, _: AnimationDelayBehavior) -> HRESULT
§DelayTime: unsafe extern "system" fn(_: *mut c_void, _: *mut TimeSpan) -> HRESULT
§SetDelayTime: unsafe extern "system" fn(_: *mut c_void, _: TimeSpan) -> HRESULT
§StopBehavior: unsafe extern "system" fn(_: *mut c_void, _: *mut AnimationStopBehavior) -> HRESULT
§SetStopBehavior: unsafe extern "system" fn(_: *mut c_void, _: AnimationStopBehavior) -> HRESULT
Auto Trait Implementations§
impl Freeze for INaturalMotionAnimation_Vtbl
impl RefUnwindSafe for INaturalMotionAnimation_Vtbl
impl Send for INaturalMotionAnimation_Vtbl
impl Sync for INaturalMotionAnimation_Vtbl
impl Unpin for INaturalMotionAnimation_Vtbl
impl UnwindSafe for INaturalMotionAnimation_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more