Function windows::Win32::Graphics::Direct3D10::D3D10CreateEffectFromMemory
pub unsafe fn D3D10CreateEffectFromMemory<P0, P1>(
pdata: *const c_void,
datalength: usize,
fxflags: u32,
pdevice: P0,
peffectpool: P1,
) -> Result<ID3D10Effect>where
P0: Param<ID3D10Device>,
P1: Param<ID3D10EffectPool>,