Struct windows::Win32::Graphics::Direct3D10::D3D10_INFO_QUEUE_FILTER
#[repr(C)]pub struct D3D10_INFO_QUEUE_FILTER {
pub AllowList: D3D10_INFO_QUEUE_FILTER_DESC,
pub DenyList: D3D10_INFO_QUEUE_FILTER_DESC,
}
Fields§
§AllowList: D3D10_INFO_QUEUE_FILTER_DESC
§DenyList: D3D10_INFO_QUEUE_FILTER_DESC
Trait Implementations§
§impl Clone for D3D10_INFO_QUEUE_FILTER
impl Clone for D3D10_INFO_QUEUE_FILTER
§impl Debug for D3D10_INFO_QUEUE_FILTER
impl Debug for D3D10_INFO_QUEUE_FILTER
§impl Default for D3D10_INFO_QUEUE_FILTER
impl Default for D3D10_INFO_QUEUE_FILTER
§impl PartialEq for D3D10_INFO_QUEUE_FILTER
impl PartialEq for D3D10_INFO_QUEUE_FILTER
impl Copy for D3D10_INFO_QUEUE_FILTER
impl Eq for D3D10_INFO_QUEUE_FILTER
Auto Trait Implementations§
impl RefUnwindSafe for D3D10_INFO_QUEUE_FILTER
impl !Send for D3D10_INFO_QUEUE_FILTER
impl !Sync for D3D10_INFO_QUEUE_FILTER
impl Unpin for D3D10_INFO_QUEUE_FILTER
impl UnwindSafe for D3D10_INFO_QUEUE_FILTER
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more