windows::Win32::Graphics::Direct3D10

Trait ID3D10BlendState1_Impl

pub trait ID3D10BlendState1_Impl: ID3D10BlendState_Impl {
    // Required method
    fn GetDesc1(&self, pdesc: *mut D3D10_BLEND_DESC1);
}

Required Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§