Trait ID3D10BlendState_Impl
pub trait ID3D10BlendState_Impl: ID3D10DeviceChild_Impl {
// Required method
fn GetDesc(&self, pdesc: *mut D3D10_BLEND_DESC);
}
Required Methods§
fn GetDesc(&self, pdesc: *mut D3D10_BLEND_DESC)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.