Trait ID3D10EffectConstantBuffer_Impl
pub trait ID3D10EffectConstantBuffer_Impl: ID3D10EffectVariable_Impl {
// Required methods
fn SetConstantBuffer(
&self,
pconstantbuffer: Ref<'_, ID3D10Buffer>,
) -> Result<()>;
fn GetConstantBuffer(&self) -> Result<ID3D10Buffer>;
fn SetTextureBuffer(
&self,
ptexturebuffer: Ref<'_, ID3D10ShaderResourceView>,
) -> Result<()>;
fn GetTextureBuffer(&self) -> Result<ID3D10ShaderResourceView>;
}