Trait windows::Win32::Graphics::Direct3D10::ID3D10Texture2D_Impl
pub trait ID3D10Texture2D_Impl: Sized + ID3D10Resource_Impl {
// Required methods
fn Map(
&self,
subresource: u32,
maptype: D3D10_MAP,
mapflags: u32,
) -> Result<D3D10_MAPPED_TEXTURE2D>;
fn Unmap(&self, subresource: u32);
fn GetDesc(&self, pdesc: *mut D3D10_TEXTURE2D_DESC);
}
Required Methods§
fn Map( &self, subresource: u32, maptype: D3D10_MAP, mapflags: u32, ) -> Result<D3D10_MAPPED_TEXTURE2D>
fn Unmap(&self, subresource: u32)
fn GetDesc(&self, pdesc: *mut D3D10_TEXTURE2D_DESC)
Object Safety§
This trait is not object safe.