Struct windows::Win32::Graphics::Direct3D11::ID3D11Device5_Vtbl

#[repr(C)]
pub struct ID3D11Device5_Vtbl { pub base__: ID3D11Device4_Vtbl, pub OpenSharedFence: unsafe extern "system" fn(_: *mut c_void, _: HANDLE, _: *const GUID, _: *mut *mut c_void) -> HRESULT, pub CreateFence: unsafe extern "system" fn(_: *mut c_void, _: u64, _: D3D11_FENCE_FLAG, _: *const GUID, _: *mut *mut c_void) -> HRESULT, }

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§base__: ID3D11Device4_Vtbl§OpenSharedFence: unsafe extern "system" fn(_: *mut c_void, _: HANDLE, _: *const GUID, _: *mut *mut c_void) -> HRESULT§CreateFence: unsafe extern "system" fn(_: *mut c_void, _: u64, _: D3D11_FENCE_FLAG, _: *const GUID, _: *mut *mut c_void) -> HRESULT

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impl ID3D11Device5_Vtbl

pub const fn new<Identity, const OFFSET: isize>() -> ID3D11Device5_Vtbl
where Identity: ID3D11Device5_Impl + IUnknownImpl,

pub fn matches(iid: &GUID) -> bool

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