#[repr(C)]pub struct D3DCAPS9 {Show 69 fields
pub DeviceType: D3DDEVTYPE,
pub AdapterOrdinal: u32,
pub Caps: u32,
pub Caps2: u32,
pub Caps3: u32,
pub PresentationIntervals: u32,
pub CursorCaps: u32,
pub DevCaps: u32,
pub PrimitiveMiscCaps: u32,
pub RasterCaps: u32,
pub ZCmpCaps: u32,
pub SrcBlendCaps: u32,
pub DestBlendCaps: u32,
pub AlphaCmpCaps: u32,
pub ShadeCaps: u32,
pub TextureCaps: u32,
pub TextureFilterCaps: u32,
pub CubeTextureFilterCaps: u32,
pub VolumeTextureFilterCaps: u32,
pub TextureAddressCaps: u32,
pub VolumeTextureAddressCaps: u32,
pub LineCaps: u32,
pub MaxTextureWidth: u32,
pub MaxTextureHeight: u32,
pub MaxVolumeExtent: u32,
pub MaxTextureRepeat: u32,
pub MaxTextureAspectRatio: u32,
pub MaxAnisotropy: u32,
pub MaxVertexW: f32,
pub GuardBandLeft: f32,
pub GuardBandTop: f32,
pub GuardBandRight: f32,
pub GuardBandBottom: f32,
pub ExtentsAdjust: f32,
pub StencilCaps: u32,
pub FVFCaps: u32,
pub TextureOpCaps: u32,
pub MaxTextureBlendStages: u32,
pub MaxSimultaneousTextures: u32,
pub VertexProcessingCaps: u32,
pub MaxActiveLights: u32,
pub MaxUserClipPlanes: u32,
pub MaxVertexBlendMatrices: u32,
pub MaxVertexBlendMatrixIndex: u32,
pub MaxPointSize: f32,
pub MaxPrimitiveCount: u32,
pub MaxVertexIndex: u32,
pub MaxStreams: u32,
pub MaxStreamStride: u32,
pub VertexShaderVersion: u32,
pub MaxVertexShaderConst: u32,
pub PixelShaderVersion: u32,
pub PixelShader1xMaxValue: f32,
pub DevCaps2: u32,
pub MaxNpatchTessellationLevel: f32,
pub Reserved5: u32,
pub MasterAdapterOrdinal: u32,
pub AdapterOrdinalInGroup: u32,
pub NumberOfAdaptersInGroup: u32,
pub DeclTypes: u32,
pub NumSimultaneousRTs: u32,
pub StretchRectFilterCaps: u32,
pub VS20Caps: D3DVSHADERCAPS2_0,
pub PS20Caps: D3DPSHADERCAPS2_0,
pub VertexTextureFilterCaps: u32,
pub MaxVShaderInstructionsExecuted: u32,
pub MaxPShaderInstructionsExecuted: u32,
pub MaxVertexShader30InstructionSlots: u32,
pub MaxPixelShader30InstructionSlots: u32,
}
Fields§
§DeviceType: D3DDEVTYPE
§AdapterOrdinal: u32
§Caps: u32
§Caps2: u32
§Caps3: u32
§PresentationIntervals: u32
§CursorCaps: u32
§DevCaps: u32
§PrimitiveMiscCaps: u32
§RasterCaps: u32
§ZCmpCaps: u32
§SrcBlendCaps: u32
§DestBlendCaps: u32
§AlphaCmpCaps: u32
§ShadeCaps: u32
§TextureCaps: u32
§TextureFilterCaps: u32
§CubeTextureFilterCaps: u32
§VolumeTextureFilterCaps: u32
§TextureAddressCaps: u32
§VolumeTextureAddressCaps: u32
§LineCaps: u32
§MaxTextureWidth: u32
§MaxTextureHeight: u32
§MaxVolumeExtent: u32
§MaxTextureRepeat: u32
§MaxTextureAspectRatio: u32
§MaxAnisotropy: u32
§MaxVertexW: f32
§GuardBandLeft: f32
§GuardBandTop: f32
§GuardBandRight: f32
§GuardBandBottom: f32
§ExtentsAdjust: f32
§StencilCaps: u32
§FVFCaps: u32
§TextureOpCaps: u32
§MaxTextureBlendStages: u32
§MaxSimultaneousTextures: u32
§VertexProcessingCaps: u32
§MaxActiveLights: u32
§MaxUserClipPlanes: u32
§MaxVertexBlendMatrices: u32
§MaxVertexBlendMatrixIndex: u32
§MaxPointSize: f32
§MaxPrimitiveCount: u32
§MaxVertexIndex: u32
§MaxStreams: u32
§MaxStreamStride: u32
§VertexShaderVersion: u32
§MaxVertexShaderConst: u32
§PixelShaderVersion: u32
§PixelShader1xMaxValue: f32
§DevCaps2: u32
§MaxNpatchTessellationLevel: f32
§Reserved5: u32
§MasterAdapterOrdinal: u32
§AdapterOrdinalInGroup: u32
§NumberOfAdaptersInGroup: u32
§DeclTypes: u32
§NumSimultaneousRTs: u32
§StretchRectFilterCaps: u32
§VS20Caps: D3DVSHADERCAPS2_0
§PS20Caps: D3DPSHADERCAPS2_0
§VertexTextureFilterCaps: u32
§MaxVShaderInstructionsExecuted: u32
§MaxPShaderInstructionsExecuted: u32
§MaxVertexShader30InstructionSlots: u32
§MaxPixelShader30InstructionSlots: u32
Trait Implementations§
impl Copy for D3DCAPS9
impl StructuralPartialEq for D3DCAPS9
Auto Trait Implementations§
impl Freeze for D3DCAPS9
impl RefUnwindSafe for D3DCAPS9
impl Send for D3DCAPS9
impl Sync for D3DCAPS9
impl Unpin for D3DCAPS9
impl UnwindSafe for D3DCAPS9
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)