Trait ID3D12VideoDecodeCommandList1_Impl
pub trait ID3D12VideoDecodeCommandList1_Impl: ID3D12VideoDecodeCommandList_Impl {
// Required method
fn DecodeFrame1(
&self,
pdecoder: Ref<'_, ID3D12VideoDecoder>,
poutputarguments: *const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1,
pinputarguments: *const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS,
);
}
Required Methods§
fn DecodeFrame1( &self, pdecoder: Ref<'_, ID3D12VideoDecoder>, poutputarguments: *const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1, pinputarguments: *const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS, )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.