windows::Win32::Graphics::Direct3D::Fxc

Function D3DCompile

pub unsafe fn D3DCompile<P2, P4, P5, P6>(
    psrcdata: *const c_void,
    srcdatasize: usize,
    psourcename: P2,
    pdefines: Option<*const D3D_SHADER_MACRO>,
    pinclude: P4,
    pentrypoint: P5,
    ptarget: P6,
    flags1: u32,
    flags2: u32,
    ppcode: *mut Option<ID3DBlob>,
    pperrormsgs: Option<*mut Option<ID3DBlob>>,
) -> Result<()>
where P2: Param<PCSTR>, P4: Param<ID3DInclude>, P5: Param<PCSTR>, P6: Param<PCSTR>,