windows::Win32::Graphics::Direct3D::Fxc

Function D3DCompileFromFile

pub unsafe fn D3DCompileFromFile<P0, P2, P3, P4>(
    pfilename: P0,
    pdefines: Option<*const D3D_SHADER_MACRO>,
    pinclude: P2,
    pentrypoint: P3,
    ptarget: P4,
    flags1: u32,
    flags2: u32,
    ppcode: *mut Option<ID3DBlob>,
    pperrormsgs: Option<*mut Option<ID3DBlob>>,
) -> Result<()>
where P0: Param<PCWSTR>, P2: Param<ID3DInclude>, P3: Param<PCSTR>, P4: Param<PCSTR>,