#[repr(C)]pub struct ID3D10EffectMatrixVariable_Vtbl {
pub base__: ID3D10EffectVariable_Vtbl,
pub SetMatrix: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub GetMatrix: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetMatrixArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT,
pub GetMatrixArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT,
pub SetMatrixTranspose: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub GetMatrixTranspose: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetMatrixTransposeArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT,
pub GetMatrixTransposeArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT,
}
Fields§
§base__: ID3D10EffectVariable_Vtbl
§SetMatrix: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§GetMatrix: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetMatrixArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT
§GetMatrixArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT
§SetMatrixTranspose: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§GetMatrixTranspose: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetMatrixTransposeArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT
§GetMatrixTransposeArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT
Implementations§
§impl ID3D10EffectMatrixVariable_Vtbl
impl ID3D10EffectMatrixVariable_Vtbl
pub const fn new<Impl: ID3D10EffectMatrixVariable_Impl>() -> ID3D10EffectMatrixVariable_Vtbl
Auto Trait Implementations§
impl Freeze for ID3D10EffectMatrixVariable_Vtbl
impl RefUnwindSafe for ID3D10EffectMatrixVariable_Vtbl
impl Send for ID3D10EffectMatrixVariable_Vtbl
impl Sync for ID3D10EffectMatrixVariable_Vtbl
impl Unpin for ID3D10EffectMatrixVariable_Vtbl
impl UnwindSafe for ID3D10EffectMatrixVariable_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more