Struct ID3D10EffectMatrixVariable_Vtbl
#[repr(C)]pub struct ID3D10EffectMatrixVariable_Vtbl {
pub base__: ID3D10EffectVariable_Vtbl,
pub SetMatrix: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub GetMatrix: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetMatrixArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT,
pub GetMatrixArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT,
pub SetMatrixTranspose: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub GetMatrixTranspose: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetMatrixTransposeArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT,
pub GetMatrixTransposeArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT,
}Fields§
§base__: ID3D10EffectVariable_Vtbl§SetMatrix: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§GetMatrix: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§SetMatrixArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT§GetMatrixArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT§SetMatrixTranspose: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§GetMatrixTranspose: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§SetMatrixTransposeArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT§GetMatrixTransposeArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULTImplementations§
§impl ID3D10EffectMatrixVariable_Vtbl
impl ID3D10EffectMatrixVariable_Vtbl
pub const fn new<Identity: ID3D10EffectMatrixVariable_Impl>() -> Self
Auto Trait Implementations§
impl Freeze for ID3D10EffectMatrixVariable_Vtbl
impl RefUnwindSafe for ID3D10EffectMatrixVariable_Vtbl
impl Send for ID3D10EffectMatrixVariable_Vtbl
impl Sync for ID3D10EffectMatrixVariable_Vtbl
impl Unpin for ID3D10EffectMatrixVariable_Vtbl
impl UnwindSafe for ID3D10EffectMatrixVariable_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more