#[repr(C)]
pub struct ID3D10EffectVectorVariable_Vtbl {
Show 13 fields pub base__: ID3D10EffectVariable_Vtbl, pub SetBoolVector: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL) -> HRESULT, pub SetIntVector: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT, pub SetFloatVector: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT, pub GetBoolVector: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL) -> HRESULT, pub GetIntVector: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT, pub GetFloatVector: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT, pub SetBoolVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL, _: u32, _: u32) -> HRESULT, pub SetIntVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut i32, _: u32, _: u32) -> HRESULT, pub SetFloatVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT, pub GetBoolVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL, _: u32, _: u32) -> HRESULT, pub GetIntVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut i32, _: u32, _: u32) -> HRESULT, pub GetFloatVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT,
}

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§base__: ID3D10EffectVariable_Vtbl§SetBoolVector: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL) -> HRESULT§SetIntVector: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT§SetFloatVector: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§GetBoolVector: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL) -> HRESULT§GetIntVector: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT§GetFloatVector: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§SetBoolVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL, _: u32, _: u32) -> HRESULT§SetIntVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut i32, _: u32, _: u32) -> HRESULT§SetFloatVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT§GetBoolVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL, _: u32, _: u32) -> HRESULT§GetIntVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut i32, _: u32, _: u32) -> HRESULT§GetFloatVectorArray: unsafe extern "system" fn(_: *mut c_void, _: *mut f32, _: u32, _: u32) -> HRESULT

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