Trait ID3D10Buffer_Impl
pub trait ID3D10Buffer_Impl: ID3D10Resource_Impl {
// Required methods
fn Map(
&self,
maptype: D3D10_MAP,
mapflags: u32,
ppdata: *mut *mut c_void,
) -> Result<()>;
fn Unmap(&self);
fn GetDesc(&self, pdesc: *mut D3D10_BUFFER_DESC);
}
Required Methods§
fn Map( &self, maptype: D3D10_MAP, mapflags: u32, ppdata: *mut *mut c_void, ) -> Result<()>
fn Unmap(&self)
fn GetDesc(&self, pdesc: *mut D3D10_BUFFER_DESC)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.