Trait ID3D10Texture3D_Impl
pub trait ID3D10Texture3D_Impl: ID3D10Resource_Impl {
// Required methods
fn Map(
&self,
subresource: u32,
maptype: D3D10_MAP,
mapflags: u32,
) -> Result<D3D10_MAPPED_TEXTURE3D>;
fn Unmap(&self, subresource: u32);
fn GetDesc(&self, pdesc: *mut D3D10_TEXTURE3D_DESC);
}
Required Methods§
fn Map( &self, subresource: u32, maptype: D3D10_MAP, mapflags: u32, ) -> Result<D3D10_MAPPED_TEXTURE3D>
fn Unmap(&self, subresource: u32)
fn GetDesc(&self, pdesc: *mut D3D10_TEXTURE3D_DESC)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.