Struct windows::Win32::Graphics::Direct3D12::ID3D12Device4_Vtbl

#[repr(C)]
pub struct ID3D12Device4_Vtbl { pub base__: ID3D12Device3_Vtbl, pub CreateCommandList1: unsafe extern "system" fn(_: *mut c_void, _: u32, _: D3D12_COMMAND_LIST_TYPE, _: D3D12_COMMAND_LIST_FLAGS, _: *const GUID, _: *mut *mut c_void) -> HRESULT, pub CreateProtectedResourceSession: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_PROTECTED_RESOURCE_SESSION_DESC, _: *const GUID, _: *mut *mut c_void) -> HRESULT, pub CreateCommittedResource1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_HEAP_PROPERTIES, _: D3D12_HEAP_FLAGS, _: *const D3D12_RESOURCE_DESC, _: D3D12_RESOURCE_STATES, _: *const D3D12_CLEAR_VALUE, _: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT, pub CreateHeap1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_HEAP_DESC, _: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT, pub CreateReservedResource1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_RESOURCE_DESC, _: D3D12_RESOURCE_STATES, _: *const D3D12_CLEAR_VALUE, _: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT, pub GetResourceAllocationInfo1: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_RESOURCE_ALLOCATION_INFO, _: u32, _: u32, _: *const D3D12_RESOURCE_DESC, _: *mut D3D12_RESOURCE_ALLOCATION_INFO1), }

Fields§

§base__: ID3D12Device3_Vtbl§CreateCommandList1: unsafe extern "system" fn(_: *mut c_void, _: u32, _: D3D12_COMMAND_LIST_TYPE, _: D3D12_COMMAND_LIST_FLAGS, _: *const GUID, _: *mut *mut c_void) -> HRESULT§CreateProtectedResourceSession: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_PROTECTED_RESOURCE_SESSION_DESC, _: *const GUID, _: *mut *mut c_void) -> HRESULT§CreateCommittedResource1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_HEAP_PROPERTIES, _: D3D12_HEAP_FLAGS, _: *const D3D12_RESOURCE_DESC, _: D3D12_RESOURCE_STATES, _: *const D3D12_CLEAR_VALUE, _: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT§CreateHeap1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_HEAP_DESC, _: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT§CreateReservedResource1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_RESOURCE_DESC, _: D3D12_RESOURCE_STATES, _: *const D3D12_CLEAR_VALUE, _: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT§GetResourceAllocationInfo1: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_RESOURCE_ALLOCATION_INFO, _: u32, _: u32, _: *const D3D12_RESOURCE_DESC, _: *mut D3D12_RESOURCE_ALLOCATION_INFO1)

Implementations§

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impl ID3D12Device4_Vtbl

pub const fn new<Identity, const OFFSET: isize>() -> ID3D12Device4_Vtbl
where Identity: ID3D12Device4_Impl + IUnknownImpl,

pub fn matches(iid: &GUID) -> bool

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