Struct windows::Win32::Graphics::Direct3D12::ID3D12Device5_Vtbl
#[repr(C)]pub struct ID3D12Device5_Vtbl {
pub base__: ID3D12Device4_Vtbl,
pub CreateLifetimeTracker: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT,
pub RemoveDevice: unsafe extern "system" fn(_: *mut c_void),
pub EnumerateMetaCommands: unsafe extern "system" fn(_: *mut c_void, _: *mut u32, _: *mut D3D12_META_COMMAND_DESC) -> HRESULT,
pub EnumerateMetaCommandParameters: unsafe extern "system" fn(_: *mut c_void, _: *const GUID, _: D3D12_META_COMMAND_PARAMETER_STAGE, _: *mut u32, _: *mut u32, _: *mut D3D12_META_COMMAND_PARAMETER_DESC) -> HRESULT,
pub CreateMetaCommand: unsafe extern "system" fn(_: *mut c_void, _: *const GUID, _: u32, _: *const c_void, _: usize, _: *const GUID, _: *mut *mut c_void) -> HRESULT,
pub CreateStateObject: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_STATE_OBJECT_DESC, _: *const GUID, _: *mut *mut c_void) -> HRESULT,
pub GetRaytracingAccelerationStructurePrebuildInfo: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS, _: *mut D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO),
pub CheckDriverMatchingIdentifier: unsafe extern "system" fn(_: *mut c_void, _: D3D12_SERIALIZED_DATA_TYPE, _: *const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER) -> D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS,
}
Fields§
§base__: ID3D12Device4_Vtbl
§CreateLifetimeTracker: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT
§RemoveDevice: unsafe extern "system" fn(_: *mut c_void)
§EnumerateMetaCommands: unsafe extern "system" fn(_: *mut c_void, _: *mut u32, _: *mut D3D12_META_COMMAND_DESC) -> HRESULT
§EnumerateMetaCommandParameters: unsafe extern "system" fn(_: *mut c_void, _: *const GUID, _: D3D12_META_COMMAND_PARAMETER_STAGE, _: *mut u32, _: *mut u32, _: *mut D3D12_META_COMMAND_PARAMETER_DESC) -> HRESULT
§CreateMetaCommand: unsafe extern "system" fn(_: *mut c_void, _: *const GUID, _: u32, _: *const c_void, _: usize, _: *const GUID, _: *mut *mut c_void) -> HRESULT
§CreateStateObject: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_STATE_OBJECT_DESC, _: *const GUID, _: *mut *mut c_void) -> HRESULT
§GetRaytracingAccelerationStructurePrebuildInfo: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS, _: *mut D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO)
§CheckDriverMatchingIdentifier: unsafe extern "system" fn(_: *mut c_void, _: D3D12_SERIALIZED_DATA_TYPE, _: *const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER) -> D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS
Implementations§
§impl ID3D12Device5_Vtbl
impl ID3D12Device5_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ID3D12Device5_Vtblwhere
Identity: ID3D12Device5_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ID3D12Device5_Vtbl
impl RefUnwindSafe for ID3D12Device5_Vtbl
impl Send for ID3D12Device5_Vtbl
impl Sync for ID3D12Device5_Vtbl
impl Unpin for ID3D12Device5_Vtbl
impl UnwindSafe for ID3D12Device5_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more