Struct windows::Win32::Graphics::Direct3D12::ID3D12Device8_Vtbl
#[repr(C)]pub struct ID3D12Device8_Vtbl {
pub base__: ID3D12Device7_Vtbl,
pub GetResourceAllocationInfo2: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_RESOURCE_ALLOCATION_INFO, _: u32, _: u32, _: *const D3D12_RESOURCE_DESC1, _: *mut D3D12_RESOURCE_ALLOCATION_INFO1),
pub CreateCommittedResource2: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_HEAP_PROPERTIES, _: D3D12_HEAP_FLAGS, _: *const D3D12_RESOURCE_DESC1, _: D3D12_RESOURCE_STATES, _: *const D3D12_CLEAR_VALUE, _: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT,
pub CreatePlacedResource1: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64, _: *const D3D12_RESOURCE_DESC1, _: D3D12_RESOURCE_STATES, _: *const D3D12_CLEAR_VALUE, _: *const GUID, _: *mut *mut c_void) -> HRESULT,
pub CreateSamplerFeedbackUnorderedAccessView: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void, _: D3D12_CPU_DESCRIPTOR_HANDLE),
pub GetCopyableFootprints1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_RESOURCE_DESC1, _: u32, _: u32, _: u64, _: *mut D3D12_PLACED_SUBRESOURCE_FOOTPRINT, _: *mut u32, _: *mut u64, _: *mut u64),
}
Fields§
§base__: ID3D12Device7_Vtbl
§GetResourceAllocationInfo2: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_RESOURCE_ALLOCATION_INFO, _: u32, _: u32, _: *const D3D12_RESOURCE_DESC1, _: *mut D3D12_RESOURCE_ALLOCATION_INFO1)
§CreateCommittedResource2: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_HEAP_PROPERTIES, _: D3D12_HEAP_FLAGS, _: *const D3D12_RESOURCE_DESC1, _: D3D12_RESOURCE_STATES, _: *const D3D12_CLEAR_VALUE, _: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT
§CreatePlacedResource1: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64, _: *const D3D12_RESOURCE_DESC1, _: D3D12_RESOURCE_STATES, _: *const D3D12_CLEAR_VALUE, _: *const GUID, _: *mut *mut c_void) -> HRESULT
§CreateSamplerFeedbackUnorderedAccessView: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void, _: D3D12_CPU_DESCRIPTOR_HANDLE)
§GetCopyableFootprints1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_RESOURCE_DESC1, _: u32, _: u32, _: u64, _: *mut D3D12_PLACED_SUBRESOURCE_FOOTPRINT, _: *mut u32, _: *mut u64, _: *mut u64)
Implementations§
§impl ID3D12Device8_Vtbl
impl ID3D12Device8_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ID3D12Device8_Vtblwhere
Identity: ID3D12Device8_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ID3D12Device8_Vtbl
impl RefUnwindSafe for ID3D12Device8_Vtbl
impl Send for ID3D12Device8_Vtbl
impl Sync for ID3D12Device8_Vtbl
impl Unpin for ID3D12Device8_Vtbl
impl UnwindSafe for ID3D12Device8_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more