Struct windows::Win32::Graphics::Direct3D12::ID3D12FunctionReflection_Vtbl
#[repr(C)]pub struct ID3D12FunctionReflection_Vtbl {
pub GetDesc: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_FUNCTION_DESC) -> HRESULT,
pub GetConstantBufferByIndex: unsafe extern "system" fn(_: *mut c_void, _: u32) -> Option<ID3D12ShaderReflectionConstantBuffer>,
pub GetConstantBufferByName: unsafe extern "system" fn(_: *mut c_void, _: PCSTR) -> Option<ID3D12ShaderReflectionConstantBuffer>,
pub GetResourceBindingDesc: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULT,
pub GetVariableByName: unsafe extern "system" fn(_: *mut c_void, _: PCSTR) -> Option<ID3D12ShaderReflectionVariable>,
pub GetResourceBindingDescByName: unsafe extern "system" fn(_: *mut c_void, _: PCSTR, _: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULT,
pub GetFunctionParameter: unsafe extern "system" fn(_: *mut c_void, _: i32) -> Option<ID3D12FunctionParameterReflection>,
}
Fields§
§GetDesc: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_FUNCTION_DESC) -> HRESULT
§GetConstantBufferByIndex: unsafe extern "system" fn(_: *mut c_void, _: u32) -> Option<ID3D12ShaderReflectionConstantBuffer>
§GetConstantBufferByName: unsafe extern "system" fn(_: *mut c_void, _: PCSTR) -> Option<ID3D12ShaderReflectionConstantBuffer>
§GetResourceBindingDesc: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULT
§GetVariableByName: unsafe extern "system" fn(_: *mut c_void, _: PCSTR) -> Option<ID3D12ShaderReflectionVariable>
§GetResourceBindingDescByName: unsafe extern "system" fn(_: *mut c_void, _: PCSTR, _: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULT
§GetFunctionParameter: unsafe extern "system" fn(_: *mut c_void, _: i32) -> Option<ID3D12FunctionParameterReflection>
Implementations§
§impl ID3D12FunctionReflection_Vtbl
impl ID3D12FunctionReflection_Vtbl
pub const fn new<Impl: ID3D12FunctionReflection_Impl>() -> ID3D12FunctionReflection_Vtbl
Auto Trait Implementations§
impl Freeze for ID3D12FunctionReflection_Vtbl
impl RefUnwindSafe for ID3D12FunctionReflection_Vtbl
impl Send for ID3D12FunctionReflection_Vtbl
impl Sync for ID3D12FunctionReflection_Vtbl
impl Unpin for ID3D12FunctionReflection_Vtbl
impl UnwindSafe for ID3D12FunctionReflection_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more