#[repr(C)]pub struct ID3D12GraphicsCommandList4_Vtbl {
pub base__: ID3D12GraphicsCommandList3_Vtbl,
pub BeginRenderPass: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D3D12_RENDER_PASS_RENDER_TARGET_DESC, _: *const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC, _: D3D12_RENDER_PASS_FLAGS),
pub EndRenderPass: unsafe extern "system" fn(_: *mut c_void),
pub InitializeMetaCommand: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const c_void, _: usize),
pub ExecuteMetaCommand: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const c_void, _: usize),
pub BuildRaytracingAccelerationStructure: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC, _: u32, _: *const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC),
pub EmitRaytracingAccelerationStructurePostbuildInfo: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC, _: u32, _: *const u64),
pub CopyRaytracingAccelerationStructure: unsafe extern "system" fn(_: *mut c_void, _: u64, _: u64, _: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE),
pub SetPipelineState1: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void),
pub DispatchRays: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_DISPATCH_RAYS_DESC),
}
Fields§
§base__: ID3D12GraphicsCommandList3_Vtbl
§BeginRenderPass: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D3D12_RENDER_PASS_RENDER_TARGET_DESC, _: *const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC, _: D3D12_RENDER_PASS_FLAGS)
§EndRenderPass: unsafe extern "system" fn(_: *mut c_void)
§InitializeMetaCommand: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const c_void, _: usize)
§ExecuteMetaCommand: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const c_void, _: usize)
§BuildRaytracingAccelerationStructure: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC, _: u32, _: *const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC)
§EmitRaytracingAccelerationStructurePostbuildInfo: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC, _: u32, _: *const u64)
§CopyRaytracingAccelerationStructure: unsafe extern "system" fn(_: *mut c_void, _: u64, _: u64, _: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE)
§SetPipelineState1: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void)
§DispatchRays: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_DISPATCH_RAYS_DESC)
Implementations§
§impl ID3D12GraphicsCommandList4_Vtbl
impl ID3D12GraphicsCommandList4_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ID3D12GraphicsCommandList4_Vtblwhere
Identity: ID3D12GraphicsCommandList4_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ID3D12GraphicsCommandList4_Vtbl
impl RefUnwindSafe for ID3D12GraphicsCommandList4_Vtbl
impl Send for ID3D12GraphicsCommandList4_Vtbl
impl Sync for ID3D12GraphicsCommandList4_Vtbl
impl Unpin for ID3D12GraphicsCommandList4_Vtbl
impl UnwindSafe for ID3D12GraphicsCommandList4_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more