#[repr(C)]pub struct IAudioSystemEffects3_Vtbl {
pub base__: IAudioSystemEffects2_Vtbl,
pub GetControllableSystemEffectsList: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut AUDIO_SYSTEMEFFECT, _: *mut u32, _: HANDLE) -> HRESULT,
pub SetAudioSystemEffectState: unsafe extern "system" fn(_: *mut c_void, _: GUID, _: AUDIO_SYSTEMEFFECT_STATE) -> HRESULT,
}
Fields§
§base__: IAudioSystemEffects2_Vtbl
§GetControllableSystemEffectsList: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut AUDIO_SYSTEMEFFECT, _: *mut u32, _: HANDLE) -> HRESULT
§SetAudioSystemEffectState: unsafe extern "system" fn(_: *mut c_void, _: GUID, _: AUDIO_SYSTEMEFFECT_STATE) -> HRESULT
Implementations§
§impl IAudioSystemEffects3_Vtbl
impl IAudioSystemEffects3_Vtbl
pub const fn new<Identity: IUnknownImpl<Impl = Impl>, Impl: IAudioSystemEffects3_Impl, const OFFSET: isize>( ) -> IAudioSystemEffects3_Vtbl
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IAudioSystemEffects3_Vtbl
impl RefUnwindSafe for IAudioSystemEffects3_Vtbl
impl Send for IAudioSystemEffects3_Vtbl
impl Sync for IAudioSystemEffects3_Vtbl
impl Unpin for IAudioSystemEffects3_Vtbl
impl UnwindSafe for IAudioSystemEffects3_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more