#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA {
Show 24 fields pub Flags: D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS, pub FrameType: D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE, pub CompoundPredictionType: D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE, pub InterpolationFilter: D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS, pub FrameRestorationConfig: D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG, pub TxMode: D3D12_VIDEO_ENCODER_AV1_TX_MODE, pub SuperResDenominator: u32, pub OrderHint: u32, pub PictureIndex: u32, pub TemporalLayerIndexPlus1: u32, pub SpatialLayerIndexPlus1: u32, pub ReferenceFramesReconPictureDescriptors: [D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR; 8], pub ReferenceIndices: [u32; 7], pub PrimaryRefFrame: u32, pub RefreshFrameFlags: u32, pub LoopFilter: D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG, pub LoopFilterDelta: D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG, pub Quantization: D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG, pub QuantizationDelta: D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG, pub CDEF: D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG, pub QPMapValuesCount: u32, pub pRateControlQPMap: *mut i16, pub CustomSegmentation: D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG, pub CustomSegmentsMap: D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP,
}

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§Flags: D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS§FrameType: D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE§CompoundPredictionType: D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE§InterpolationFilter: D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS§FrameRestorationConfig: D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG§TxMode: D3D12_VIDEO_ENCODER_AV1_TX_MODE§SuperResDenominator: u32§OrderHint: u32§PictureIndex: u32§TemporalLayerIndexPlus1: u32§SpatialLayerIndexPlus1: u32§ReferenceFramesReconPictureDescriptors: [D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR; 8]§ReferenceIndices: [u32; 7]§PrimaryRefFrame: u32§RefreshFrameFlags: u32§LoopFilter: D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG§LoopFilterDelta: D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG§Quantization: D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG§QuantizationDelta: D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG§CDEF: D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG§QPMapValuesCount: u32§pRateControlQPMap: *mut i16§CustomSegmentation: D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG§CustomSegmentsMap: D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP

Trait Implementations§

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impl Clone for D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA

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impl Eq for D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA

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