Roadmap
This document outlines the roadmap of the Mixed Reality Toolkit.
Current release
Microsoft Mixed Reality Toolkit v2.3.0
Upcoming releases
Product | Description | Timeline | Project board |
---|---|---|---|
MRTK V2.4 | Next iteration of MRTK | March 2020 | https://github.com/microsoft/MixedRealityToolkit-Unity/milestone/11 |
Releases are centered around themes (ex: large feature areas) and are scheduled to occur approximately every 8 weeks.
Release details, including backlog items, can be found on the GitHub milestone pages. The complete set of open issues can also be found on GitHub.
Mixed Reality Toolkit (MRTK) roadmap
The Mixed Reality Toolkit is an all-new product, built to be cross MR/AR/VR/XR platform by design. There are two planned pre-releases after which the Mixed Reality Toolkit will become the primary product.
The Mixed Reality Toolkit will require Unity 2018.4.
When Unity releases an LTS (Long Term Support) product, the Mixed Reality Toolkit will update to the LTS release. MRTK will also support the latest non-beta (ex: 2019.1) tech branch version of Unity, at the time at which MRTK was released.
2.4.0
For the latest status of the release, please visit the milestone page.
Status: In development
Timeline: March/April 2020
Themes:
- Stability
- Developer education
- User Experience
- Platform expansion: Hands
Stability
Quality and stability are the top priority for this and all Microsoft Mixed Reality Toolkit releases. We will continue to prioritize customer and partner issues that impact the stability of MRTK components.
Developer education
Developer documentation and example scenes are, like stability, an ongoing priority for the MRTK team.
User Experience
- Bug fixes
- HoloLens Shell parity
- Graduating experimental features
- Tests to ensure features do not regress
Platform expansion: Hands
As part of the hand extensibility theme, MRTK plans on adding support for the Leap Motion hands controller and Oculus Quest. Support for Leap Motion is expected to be made available on both Unity 2018.4 and 2019. Oculus Quest, including articulated hands, will be delivered via Unity's new XR platform.
Backlog
The following list highlights some of the key investments the MRTK team intends to pursue.
- Platform expansion
- Extensibility
- Modularity
- Accessibility features
- Globalization enhancements
- Packaging
- Cloud service support
- Tools