The unique id of this asset. Use this to reference this asset in actors, etc.
A human-readable string identifying the asset. Not required to be unique, but can be referenced by name if it is.
The pixel dimensions of the loaded texture
Where this asset came from. Used for loading on late-joining clients.
Only populated when this asset is a texture. An asset will have only one of these types specified.
The URI, if any, this texture was loaded from