Struct windows::Gaming::Input::ArcadeStick
pub struct ArcadeStick(/* private fields */);
Implementations§
§impl ArcadeStick
impl ArcadeStick
pub fn GetButtonLabel( &self, button: ArcadeStickButtons, ) -> Result<GameControllerButtonLabel>
pub fn GetCurrentReading(&self) -> Result<ArcadeStickReading>
pub fn ArcadeStickAdded<P0>(value: P0) -> Result<EventRegistrationToken>where
P0: Param<EventHandler<ArcadeStick>>,
pub fn RemoveArcadeStickAdded(token: EventRegistrationToken) -> Result<()>
pub fn ArcadeStickRemoved<P0>(value: P0) -> Result<EventRegistrationToken>where
P0: Param<EventHandler<ArcadeStick>>,
pub fn RemoveArcadeStickRemoved(token: EventRegistrationToken) -> Result<()>
pub fn ArcadeSticks() -> Result<IVectorView<ArcadeStick>>
pub fn FromGameController<P0>(gamecontroller: P0) -> Result<ArcadeStick>where
P0: Param<IGameController>,
pub fn HeadsetConnected<P0>(&self, value: P0) -> Result<EventRegistrationToken>
pub fn RemoveHeadsetConnected( &self, token: EventRegistrationToken, ) -> Result<()>
pub fn HeadsetDisconnected<P0>( &self, value: P0, ) -> Result<EventRegistrationToken>
pub fn RemoveHeadsetDisconnected( &self, token: EventRegistrationToken, ) -> Result<()>
pub fn UserChanged<P0>(&self, value: P0) -> Result<EventRegistrationToken>
pub fn RemoveUserChanged(&self, token: EventRegistrationToken) -> Result<()>
pub fn Headset(&self) -> Result<Headset>
pub fn IsWireless(&self) -> Result<bool>
pub fn User(&self) -> Result<User>
pub fn TryGetBatteryReport(&self) -> Result<BatteryReport>
Trait Implementations§
§impl CanInto<IGameController> for ArcadeStick
impl CanInto<IGameController> for ArcadeStick
§impl CanInto<IGameControllerBatteryInfo> for ArcadeStick
impl CanInto<IGameControllerBatteryInfo> for ArcadeStick
§impl CanInto<IInspectable> for ArcadeStick
impl CanInto<IInspectable> for ArcadeStick
§impl CanInto<IUnknown> for ArcadeStick
impl CanInto<IUnknown> for ArcadeStick
§impl Clone for ArcadeStick
impl Clone for ArcadeStick
§fn clone(&self) -> ArcadeStick
fn clone(&self) -> ArcadeStick
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ArcadeStick
impl Debug for ArcadeStick
§impl From<&ArcadeStick> for &IInspectable
impl From<&ArcadeStick> for &IInspectable
§fn from(value: &ArcadeStick) -> Self
fn from(value: &ArcadeStick) -> Self
Converts to this type from the input type.
§impl From<&ArcadeStick> for &IUnknown
impl From<&ArcadeStick> for &IUnknown
§fn from(value: &ArcadeStick) -> Self
fn from(value: &ArcadeStick) -> Self
Converts to this type from the input type.
§impl From<ArcadeStick> for IInspectable
impl From<ArcadeStick> for IInspectable
§fn from(value: ArcadeStick) -> Self
fn from(value: ArcadeStick) -> Self
Converts to this type from the input type.
§impl From<ArcadeStick> for IUnknown
impl From<ArcadeStick> for IUnknown
§fn from(value: ArcadeStick) -> Self
fn from(value: ArcadeStick) -> Self
Converts to this type from the input type.
§impl Interface for ArcadeStick
impl Interface for ArcadeStick
§const IID: GUID = <IArcadeStick as windows_core::Interface>::IID
const IID: GUID = <IArcadeStick as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for ArcadeStick
impl PartialEq for ArcadeStick
§fn eq(&self, other: &ArcadeStick) -> bool
fn eq(&self, other: &ArcadeStick) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ArcadeStick
impl Send for ArcadeStick
impl StructuralPartialEq for ArcadeStick
impl Sync for ArcadeStick
Auto Trait Implementations§
impl Freeze for ArcadeStick
impl RefUnwindSafe for ArcadeStick
impl Unpin for ArcadeStick
impl UnwindSafe for ArcadeStick
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)