Struct windows::Win32::Graphics::Direct3D9::IDirect3D9
pub struct IDirect3D9(/* private fields */);
Implementations§
§impl IDirect3D9
impl IDirect3D9
pub unsafe fn RegisterSoftwareDevice( &self, pinitializefunction: *mut c_void, ) -> Result<()>
pub unsafe fn GetAdapterCount(&self) -> u32
pub unsafe fn GetAdapterIdentifier( &self, adapter: u32, flags: u32, pidentifier: *mut D3DADAPTER_IDENTIFIER9, ) -> Result<()>
pub unsafe fn GetAdapterModeCount(&self, adapter: u32, format: D3DFORMAT) -> u32
pub unsafe fn EnumAdapterModes( &self, adapter: u32, format: D3DFORMAT, mode: u32, pmode: *mut D3DDISPLAYMODE, ) -> Result<()>
pub unsafe fn GetAdapterDisplayMode( &self, adapter: u32, pmode: *mut D3DDISPLAYMODE, ) -> Result<()>
pub unsafe fn CheckDeviceType<P0>(
&self,
adapter: u32,
devtype: D3DDEVTYPE,
adapterformat: D3DFORMAT,
backbufferformat: D3DFORMAT,
bwindowed: P0,
) -> Result<()>where
P0: Param<BOOL>,
pub unsafe fn CheckDeviceFormat( &self, adapter: u32, devicetype: D3DDEVTYPE, adapterformat: D3DFORMAT, usage: u32, rtype: D3DRESOURCETYPE, checkformat: D3DFORMAT, ) -> Result<()>
pub unsafe fn CheckDeviceMultiSampleType<P0>(
&self,
adapter: u32,
devicetype: D3DDEVTYPE,
surfaceformat: D3DFORMAT,
windowed: P0,
multisampletype: D3DMULTISAMPLE_TYPE,
pqualitylevels: *mut u32,
) -> Result<()>where
P0: Param<BOOL>,
pub unsafe fn CheckDepthStencilMatch( &self, adapter: u32, devicetype: D3DDEVTYPE, adapterformat: D3DFORMAT, rendertargetformat: D3DFORMAT, depthstencilformat: D3DFORMAT, ) -> Result<()>
pub unsafe fn CheckDeviceFormatConversion( &self, adapter: u32, devicetype: D3DDEVTYPE, sourceformat: D3DFORMAT, targetformat: D3DFORMAT, ) -> Result<()>
pub unsafe fn GetDeviceCaps( &self, adapter: u32, devicetype: D3DDEVTYPE, pcaps: *mut D3DCAPS9, ) -> Result<()>
pub unsafe fn GetAdapterMonitor(&self, adapter: u32) -> HMONITOR
pub unsafe fn CreateDevice<P0>(
&self,
adapter: u32,
devicetype: D3DDEVTYPE,
hfocuswindow: P0,
behaviorflags: u32,
ppresentationparameters: *mut D3DPRESENT_PARAMETERS,
ppreturneddeviceinterface: *mut Option<IDirect3DDevice9>,
) -> Result<()>where
P0: Param<HWND>,
Trait Implementations§
§impl CanInto<IDirect3D9> for IDirect3D9Ex
impl CanInto<IDirect3D9> for IDirect3D9Ex
§impl CanInto<IUnknown> for IDirect3D9
impl CanInto<IUnknown> for IDirect3D9
§impl Clone for IDirect3D9
impl Clone for IDirect3D9
§fn clone(&self) -> IDirect3D9
fn clone(&self) -> IDirect3D9
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IDirect3D9
impl Debug for IDirect3D9
§impl Deref for IDirect3D9
impl Deref for IDirect3D9
§impl From<&IDirect3D9> for &IUnknown
impl From<&IDirect3D9> for &IUnknown
§fn from(value: &IDirect3D9) -> Self
fn from(value: &IDirect3D9) -> Self
Converts to this type from the input type.
§impl From<&IDirect3D9Ex> for &IDirect3D9
impl From<&IDirect3D9Ex> for &IDirect3D9
§fn from(value: &IDirect3D9Ex) -> Self
fn from(value: &IDirect3D9Ex) -> Self
Converts to this type from the input type.
§impl From<IDirect3D9> for IUnknown
impl From<IDirect3D9> for IUnknown
§fn from(value: IDirect3D9) -> Self
fn from(value: IDirect3D9) -> Self
Converts to this type from the input type.
§impl From<IDirect3D9Ex> for IDirect3D9
impl From<IDirect3D9Ex> for IDirect3D9
§fn from(value: IDirect3D9Ex) -> Self
fn from(value: IDirect3D9Ex) -> Self
Converts to this type from the input type.
§impl Interface for IDirect3D9
impl Interface for IDirect3D9
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for IDirect3D9
impl PartialEq for IDirect3D9
§fn eq(&self, other: &IDirect3D9) -> bool
fn eq(&self, other: &IDirect3D9) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IDirect3D9
impl StructuralPartialEq for IDirect3D9
Auto Trait Implementations§
impl Freeze for IDirect3D9
impl RefUnwindSafe for IDirect3D9
impl !Send for IDirect3D9
impl !Sync for IDirect3D9
impl Unpin for IDirect3D9
impl UnwindSafe for IDirect3D9
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)