Class AppBar
Logic for the App Bar. Generates buttons, manages states.
Assembly: cs.temp.dll.dll
public class AppBar : MonoBehaviour
Properties
Declaration
public AppBar.AppBarDisplayTypeEnum DisplayType { get; set; }
Property Value
Where to display the app bar on the y axis
This can be set to negative values
to force the app bar to appear below the object
Declaration
public float HoverOffsetYScale { get; set; }
Property Value
Pushes the app bar away from the object
Declaration
public float HoverOffsetZ { get; set; }
Property Value
Declaration
public AppBar.AppBarStateEnum State { get; set; }
Property Value
Declaration
public bool UseAdjust { get; set; }
Property Value
Declaration
public bool UseHide { get; set; }
Property Value
Declaration
public bool UseRemove { get; set; }
Property Value
Uses an alternate follow style that works better for very oblong objects
Declaration
public bool UseTightFollow { get; set; }
Property Value
Methods
GetButtonTextAndIconFromType(AppBar.ButtonTypeEnum, out String, out Texture, out Int32)
Declaration
public void GetButtonTextAndIconFromType(AppBar.ButtonTypeEnum type, out string buttonText, out Texture buttonIcon, out int displayOrder)
Parameters
Declaration
public void OnButtonPressed(AppBarButton button)
Parameters
Declaration
protected virtual void OnClickRemove()
Declaration