Class TransformScaleHandler
Component for setting the min/max scale values for ManipulationHandler
or BoundingBox
Inheritance
TransformScaleHandler
Assembly: cs.temp.dll.dll
public class TransformScaleHandler : MonoBehaviour
Properties
Declaration
public bool RelativeToInitialState { get; set; }
Property Value
Declaration
public float ScaleMaximum { get; set; }
Property Value
Declaration
public float ScaleMinimum { get; set; }
Property Value
Declaration
public Transform TargetTransform { get; set; }
Property Value
Type |
Description |
Transform |
|
Methods
Clamps the given scale to the scale limits set by Microsoft.MixedReality.Toolkit.UI.TransformScaleHandler.SetScaleLimits such that:
- No one component of the returned vector will be greater than the max scale.
- No one component of the returned vector will be less than the min scale.
- The returned vector's direction will be the same as the given vector
Declaration
public Vector3 ClampScale(Vector3 scale)
Parameters
Type |
Name |
Description |
Vector3 |
scale |
Scale value to clamp
|
Returns
Type |
Description |
Vector3 |
The clamped scale vector
|
Declaration