Enum HandConstraint.SolverRotationBehavior
Specifies how the solver should rotate when tracking the hand.
Namespace: Microsoft.MixedReality.Toolkit.Utilities.Solvers
Assembly: cs.temp.dll.dll
Syntax
public enum SolverRotationBehavior
Fields
Name | Description |
---|---|
LookAtMainCamera | The solver faces the main camera (user). |
LookAtTrackedObject | The solver faces the tracked object. A hand to world transformation is applied to work with traditional user facing UI (-z is forward). |
None | The solver simply follows the rotation of the tracked object. |