Source code for archai.supergraph.models.shakeshake.shake_resnet

# -*- coding: utf-8 -*-

import math

import torch.nn as nn
import torch.nn.functional as F

from archai.supergraph.models.shakeshake.shakeshake import ShakeShake, Shortcut


[docs]class ShakeBlock(nn.Module): def __init__(self, in_ch, out_ch, stride=1): super(ShakeBlock, self).__init__() self.equal_io = in_ch == out_ch self.shortcut = self.equal_io and None or Shortcut(in_ch, out_ch, stride=stride) self.branch1 = self._make_branch(in_ch, out_ch, stride) self.branch2 = self._make_branch(in_ch, out_ch, stride)
[docs] def forward(self, x): h1 = self.branch1(x) h2 = self.branch2(x) h = ShakeShake.apply(h1, h2, self.training) h0 = x if self.equal_io else self.shortcut(x) return h + h0
def _make_branch(self, in_ch, out_ch, stride=1): return nn.Sequential( nn.ReLU(inplace=False), nn.Conv2d(in_ch, out_ch, 3, padding=1, stride=stride, bias=False), nn.BatchNorm2d(out_ch), nn.ReLU(inplace=False), nn.Conv2d(out_ch, out_ch, 3, padding=1, stride=1, bias=False), nn.BatchNorm2d(out_ch))
[docs]class ShakeResNet(nn.Module): def __init__(self, depth, w_base, label): super(ShakeResNet, self).__init__() n_units = (depth - 2) / 6 in_chs = [16, w_base, w_base * 2, w_base * 4] self.in_chs = in_chs self.c_in = nn.Conv2d(3, in_chs[0], 3, padding=1) self.layer1 = self._make_layer(n_units, in_chs[0], in_chs[1]) self.layer2 = self._make_layer(n_units, in_chs[1], in_chs[2], 2) self.layer3 = self._make_layer(n_units, in_chs[2], in_chs[3], 2) self.fc_out = nn.Linear(in_chs[3], label) # Initialize paramters for m in self.modules(): if isinstance(m, nn.Conv2d): n = m.kernel_size[0] * m.kernel_size[1] * m.out_channels m.weight.data.normal_(0, math.sqrt(2. / n)) elif isinstance(m, nn.BatchNorm2d): m.weight.data.fill_(1) m.bias.data.zero_() elif isinstance(m, nn.Linear): m.bias.data.zero_()
[docs] def forward(self, x): h = self.c_in(x) h = self.layer1(h) h = self.layer2(h) h = self.layer3(h) h = F.relu(h) h = F.avg_pool2d(h, 8) h = h.view(-1, self.in_chs[3]) h = self.fc_out(h) return h
def _make_layer(self, n_units, in_ch, out_ch, stride=1): layers = [] for i in range(int(n_units)): layers.append(ShakeBlock(in_ch, out_ch, stride=stride)) in_ch, stride = out_ch, 1 return nn.Sequential(*layers)