Struct ID3D12VideoEncodeCommandList_Vtbl
#[repr(C)]pub struct ID3D12VideoEncodeCommandList_Vtbl {Show 17 fields
pub base__: ID3D12CommandList_Vtbl,
pub Close: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub Reset: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub ClearState: unsafe extern "system" fn(_: *mut c_void),
pub ResourceBarrier: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D3D12_RESOURCE_BARRIER),
pub DiscardResource: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const D3D12_DISCARD_REGION),
pub BeginQuery: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: D3D12_QUERY_TYPE, _: u32),
pub EndQuery: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: D3D12_QUERY_TYPE, _: u32),
pub ResolveQueryData: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: D3D12_QUERY_TYPE, _: u32, _: u32, _: *mut c_void, _: u64),
pub SetPredication: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64, _: D3D12_PREDICATION_OP),
pub SetMarker: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32),
pub BeginEvent: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32),
pub EndEvent: unsafe extern "system" fn(_: *mut c_void),
pub EstimateMotion: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT, _: *const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT),
pub ResolveMotionVectorHeap: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT, _: *const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT),
pub WriteBufferImmediate: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER, _: *const D3D12_WRITEBUFFERIMMEDIATE_MODE),
pub SetProtectedResourceSession: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void),
}
Fields§
§base__: ID3D12CommandList_Vtbl
§Close: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§Reset: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§ClearState: unsafe extern "system" fn(_: *mut c_void)
§ResourceBarrier: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D3D12_RESOURCE_BARRIER)
§DiscardResource: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const D3D12_DISCARD_REGION)
§BeginQuery: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: D3D12_QUERY_TYPE, _: u32)
§EndQuery: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: D3D12_QUERY_TYPE, _: u32)
§ResolveQueryData: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: D3D12_QUERY_TYPE, _: u32, _: u32, _: *mut c_void, _: u64)
§SetPredication: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64, _: D3D12_PREDICATION_OP)
§SetMarker: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32)
§BeginEvent: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32)
§EndEvent: unsafe extern "system" fn(_: *mut c_void)
§EstimateMotion: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT, _: *const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT)
§ResolveMotionVectorHeap: unsafe extern "system" fn(_: *mut c_void, _: *const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT, _: *const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT)
§WriteBufferImmediate: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER, _: *const D3D12_WRITEBUFFERIMMEDIATE_MODE)
§SetProtectedResourceSession: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void)
Implementations§
§impl ID3D12VideoEncodeCommandList_Vtbl
impl ID3D12VideoEncodeCommandList_Vtbl
pub const fn new<Identity: ID3D12VideoEncodeCommandList_Impl, const OFFSET: isize>() -> Self
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ID3D12VideoEncodeCommandList_Vtbl
impl RefUnwindSafe for ID3D12VideoEncodeCommandList_Vtbl
impl Send for ID3D12VideoEncodeCommandList_Vtbl
impl Sync for ID3D12VideoEncodeCommandList_Vtbl
impl Unpin for ID3D12VideoEncodeCommandList_Vtbl
impl UnwindSafe for ID3D12VideoEncodeCommandList_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more