Struct windows::UI::Composition::CompositionPropertySet
pub struct CompositionPropertySet(/* private fields */);
Implementations§
§impl CompositionPropertySet
impl CompositionPropertySet
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0,
) -> Result<()>where
P0: Param<AnimationPropertyInfo>,
pub fn Close(&self) -> Result<()>
pub fn Compositor(&self) -> Result<Compositor>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn Properties(&self) -> Result<CompositionPropertySet>
pub fn StartAnimation<P0>(
&self,
propertyname: &HSTRING,
animation: P0,
) -> Result<()>where
P0: Param<CompositionAnimation>,
pub fn StopAnimation(&self, propertyname: &HSTRING) -> Result<()>
pub fn Comment(&self) -> Result<HSTRING>
pub fn SetComment(&self, value: &HSTRING) -> Result<()>
pub fn ImplicitAnimations(&self) -> Result<ImplicitAnimationCollection>
pub fn SetImplicitAnimations<P0>(&self, value: P0) -> Result<()>where
P0: Param<ImplicitAnimationCollection>,
pub fn StartAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: Param<ICompositionAnimationBase>,
pub fn StopAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: Param<ICompositionAnimationBase>,
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TryGetAnimationController( &self, propertyname: &HSTRING, ) -> Result<AnimationController>
pub fn StartAnimationWithController<P0, P1>(
&self,
propertyname: &HSTRING,
animation: P0,
animationcontroller: P1,
) -> Result<()>where
P0: Param<CompositionAnimation>,
P1: Param<AnimationController>,
pub fn InsertColor(&self, propertyname: &HSTRING, value: Color) -> Result<()>
pub fn InsertMatrix3x2( &self, propertyname: &HSTRING, value: Matrix3x2, ) -> Result<()>
pub fn InsertMatrix4x4( &self, propertyname: &HSTRING, value: Matrix4x4, ) -> Result<()>
pub fn InsertQuaternion( &self, propertyname: &HSTRING, value: Quaternion, ) -> Result<()>
pub fn InsertScalar(&self, propertyname: &HSTRING, value: f32) -> Result<()>
pub fn InsertVector2( &self, propertyname: &HSTRING, value: Vector2, ) -> Result<()>
pub fn InsertVector3( &self, propertyname: &HSTRING, value: Vector3, ) -> Result<()>
pub fn InsertVector4( &self, propertyname: &HSTRING, value: Vector4, ) -> Result<()>
pub fn TryGetColor( &self, propertyname: &HSTRING, value: &mut Color, ) -> Result<CompositionGetValueStatus>
pub fn TryGetMatrix3x2( &self, propertyname: &HSTRING, value: &mut Matrix3x2, ) -> Result<CompositionGetValueStatus>
pub fn TryGetMatrix4x4( &self, propertyname: &HSTRING, value: &mut Matrix4x4, ) -> Result<CompositionGetValueStatus>
pub fn TryGetQuaternion( &self, propertyname: &HSTRING, value: &mut Quaternion, ) -> Result<CompositionGetValueStatus>
pub fn TryGetScalar( &self, propertyname: &HSTRING, value: &mut f32, ) -> Result<CompositionGetValueStatus>
pub fn TryGetVector2( &self, propertyname: &HSTRING, value: &mut Vector2, ) -> Result<CompositionGetValueStatus>
pub fn TryGetVector3( &self, propertyname: &HSTRING, value: &mut Vector3, ) -> Result<CompositionGetValueStatus>
pub fn TryGetVector4( &self, propertyname: &HSTRING, value: &mut Vector4, ) -> Result<CompositionGetValueStatus>
pub fn InsertBoolean(&self, propertyname: &HSTRING, value: bool) -> Result<()>
pub fn TryGetBoolean( &self, propertyname: &HSTRING, value: &mut bool, ) -> Result<CompositionGetValueStatus>
Trait Implementations§
§impl CanInto<CompositionObject> for CompositionPropertySet
impl CanInto<CompositionObject> for CompositionPropertySet
§impl CanInto<IAnimationObject> for CompositionPropertySet
impl CanInto<IAnimationObject> for CompositionPropertySet
§impl CanInto<IInspectable> for CompositionPropertySet
impl CanInto<IInspectable> for CompositionPropertySet
§impl CanInto<IUnknown> for CompositionPropertySet
impl CanInto<IUnknown> for CompositionPropertySet
§impl Clone for CompositionPropertySet
impl Clone for CompositionPropertySet
§fn clone(&self) -> CompositionPropertySet
fn clone(&self) -> CompositionPropertySet
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CompositionPropertySet
impl Debug for CompositionPropertySet
§impl From<&CompositionPropertySet> for &IInspectable
impl From<&CompositionPropertySet> for &IInspectable
§fn from(value: &CompositionPropertySet) -> Self
fn from(value: &CompositionPropertySet) -> Self
Converts to this type from the input type.
§impl From<&CompositionPropertySet> for &IUnknown
impl From<&CompositionPropertySet> for &IUnknown
§fn from(value: &CompositionPropertySet) -> Self
fn from(value: &CompositionPropertySet) -> Self
Converts to this type from the input type.
§impl From<CompositionPropertySet> for IInspectable
impl From<CompositionPropertySet> for IInspectable
§fn from(value: CompositionPropertySet) -> Self
fn from(value: CompositionPropertySet) -> Self
Converts to this type from the input type.
§impl From<CompositionPropertySet> for IUnknown
impl From<CompositionPropertySet> for IUnknown
§fn from(value: CompositionPropertySet) -> Self
fn from(value: CompositionPropertySet) -> Self
Converts to this type from the input type.
§impl Interface for CompositionPropertySet
impl Interface for CompositionPropertySet
§const IID: GUID = <ICompositionPropertySet as windows_core::Interface>::IID
const IID: GUID = <ICompositionPropertySet as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for CompositionPropertySet
impl PartialEq for CompositionPropertySet
§fn eq(&self, other: &CompositionPropertySet) -> bool
fn eq(&self, other: &CompositionPropertySet) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for CompositionPropertySet
impl Send for CompositionPropertySet
impl StructuralPartialEq for CompositionPropertySet
impl Sync for CompositionPropertySet
Auto Trait Implementations§
impl Freeze for CompositionPropertySet
impl RefUnwindSafe for CompositionPropertySet
impl Unpin for CompositionPropertySet
impl UnwindSafe for CompositionPropertySet
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)