Struct windows::UI::Composition::IAnimationObject
pub struct IAnimationObject(/* private fields */);
Implementations§
§impl IAnimationObject
impl IAnimationObject
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0
) -> Result<()>where
P0: IntoParam<AnimationPropertyInfo>,
Trait Implementations§
§impl Clone for IAnimationObject
impl Clone for IAnimationObject
§fn clone(&self) -> IAnimationObject
fn clone(&self) -> IAnimationObject
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IAnimationObject
impl Debug for IAnimationObject
§impl From<&IAnimationObject> for &IInspectable
impl From<&IAnimationObject> for &IInspectable
§fn from(value: &IAnimationObject) -> Self
fn from(value: &IAnimationObject) -> Self
Converts to this type from the input type.
§impl From<&IAnimationObject> for &IUnknown
impl From<&IAnimationObject> for &IUnknown
§fn from(value: &IAnimationObject) -> Self
fn from(value: &IAnimationObject) -> Self
Converts to this type from the input type.
§impl From<IAnimationObject> for IInspectable
impl From<IAnimationObject> for IInspectable
§fn from(value: IAnimationObject) -> Self
fn from(value: IAnimationObject) -> Self
Converts to this type from the input type.
§impl From<IAnimationObject> for IUnknown
impl From<IAnimationObject> for IUnknown
§fn from(value: IAnimationObject) -> Self
fn from(value: IAnimationObject) -> Self
Converts to this type from the input type.
§impl Interface for IAnimationObject
impl Interface for IAnimationObject
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IAnimationObject
impl PartialEq for IAnimationObject
§fn eq(&self, other: &IAnimationObject) -> bool
fn eq(&self, other: &IAnimationObject) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IAnimationObject
impl StructuralPartialEq for IAnimationObject
Auto Trait Implementations§
impl RefUnwindSafe for IAnimationObject
impl !Send for IAnimationObject
impl !Sync for IAnimationObject
impl Unpin for IAnimationObject
impl UnwindSafe for IAnimationObject
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more