Struct windows::UI::Composition::CompositionShapeCollection
pub struct CompositionShapeCollection(/* private fields */);
Implementations§
§impl CompositionShapeCollection
impl CompositionShapeCollection
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0,
) -> Result<()>where
P0: Param<AnimationPropertyInfo>,
pub fn Close(&self) -> Result<()>
pub fn Compositor(&self) -> Result<Compositor>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn Properties(&self) -> Result<CompositionPropertySet>
pub fn StartAnimation<P0>(
&self,
propertyname: &HSTRING,
animation: P0,
) -> Result<()>where
P0: Param<CompositionAnimation>,
pub fn StopAnimation(&self, propertyname: &HSTRING) -> Result<()>
pub fn Comment(&self) -> Result<HSTRING>
pub fn SetComment(&self, value: &HSTRING) -> Result<()>
pub fn ImplicitAnimations(&self) -> Result<ImplicitAnimationCollection>
pub fn SetImplicitAnimations<P0>(&self, value: P0) -> Result<()>where
P0: Param<ImplicitAnimationCollection>,
pub fn StartAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: Param<ICompositionAnimationBase>,
pub fn StopAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: Param<ICompositionAnimationBase>,
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TryGetAnimationController( &self, propertyname: &HSTRING, ) -> Result<AnimationController>
pub fn StartAnimationWithController<P0, P1>(
&self,
propertyname: &HSTRING,
animation: P0,
animationcontroller: P1,
) -> Result<()>where
P0: Param<CompositionAnimation>,
P1: Param<AnimationController>,
pub fn First(&self) -> Result<IIterator<CompositionShape>>
pub fn GetAt(&self, index: u32) -> Result<CompositionShape>
pub fn Size(&self) -> Result<u32>
pub fn GetView(&self) -> Result<IVectorView<CompositionShape>>
pub fn IndexOf<P0>(&self, value: P0, index: &mut u32) -> Result<bool>where
P0: Param<CompositionShape>,
pub fn SetAt<P0>(&self, index: u32, value: P0) -> Result<()>where
P0: Param<CompositionShape>,
pub fn InsertAt<P0>(&self, index: u32, value: P0) -> Result<()>where
P0: Param<CompositionShape>,
pub fn RemoveAt(&self, index: u32) -> Result<()>
pub fn Append<P0>(&self, value: P0) -> Result<()>where
P0: Param<CompositionShape>,
pub fn RemoveAtEnd(&self) -> Result<()>
pub fn Clear(&self) -> Result<()>
pub fn GetMany( &self, startindex: u32, items: &mut [Option<CompositionShape>], ) -> Result<u32>
pub fn ReplaceAll(&self, items: &[Option<CompositionShape>]) -> Result<()>
Trait Implementations§
§impl CanInto<CompositionObject> for CompositionShapeCollection
impl CanInto<CompositionObject> for CompositionShapeCollection
§impl CanInto<IAnimationObject> for CompositionShapeCollection
impl CanInto<IAnimationObject> for CompositionShapeCollection
§impl CanInto<IInspectable> for CompositionShapeCollection
impl CanInto<IInspectable> for CompositionShapeCollection
§impl CanInto<IIterable<CompositionShape>> for CompositionShapeCollection
impl CanInto<IIterable<CompositionShape>> for CompositionShapeCollection
§impl CanInto<IUnknown> for CompositionShapeCollection
impl CanInto<IUnknown> for CompositionShapeCollection
§impl CanInto<IVector<CompositionShape>> for CompositionShapeCollection
impl CanInto<IVector<CompositionShape>> for CompositionShapeCollection
§impl Clone for CompositionShapeCollection
impl Clone for CompositionShapeCollection
§fn clone(&self) -> CompositionShapeCollection
fn clone(&self) -> CompositionShapeCollection
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CompositionShapeCollection
impl Debug for CompositionShapeCollection
§impl From<&CompositionShapeCollection> for &IInspectable
impl From<&CompositionShapeCollection> for &IInspectable
§fn from(value: &CompositionShapeCollection) -> Self
fn from(value: &CompositionShapeCollection) -> Self
Converts to this type from the input type.
§impl From<&CompositionShapeCollection> for &IUnknown
impl From<&CompositionShapeCollection> for &IUnknown
§fn from(value: &CompositionShapeCollection) -> Self
fn from(value: &CompositionShapeCollection) -> Self
Converts to this type from the input type.
§impl From<CompositionShapeCollection> for IInspectable
impl From<CompositionShapeCollection> for IInspectable
§fn from(value: CompositionShapeCollection) -> Self
fn from(value: CompositionShapeCollection) -> Self
Converts to this type from the input type.
§impl From<CompositionShapeCollection> for IUnknown
impl From<CompositionShapeCollection> for IUnknown
§fn from(value: CompositionShapeCollection) -> Self
fn from(value: CompositionShapeCollection) -> Self
Converts to this type from the input type.
§impl Interface for CompositionShapeCollection
impl Interface for CompositionShapeCollection
§const IID: GUID = <super::super::Foundation::Collections::IVector<CompositionShape> as
windows_core::Interface>::IID
const IID: GUID = <super::super::Foundation::Collections::IVector<CompositionShape> as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl IntoIterator for &CompositionShapeCollection
impl IntoIterator for &CompositionShapeCollection
§type Item = CompositionShape
type Item = CompositionShape
The type of the elements being iterated over.
§type IntoIter = VectorIterator<<&CompositionShapeCollection as IntoIterator>::Item>
type IntoIter = VectorIterator<<&CompositionShapeCollection as IntoIterator>::Item>
Which kind of iterator are we turning this into?
§impl IntoIterator for CompositionShapeCollection
impl IntoIterator for CompositionShapeCollection
§type Item = CompositionShape
type Item = CompositionShape
The type of the elements being iterated over.
§type IntoIter = VectorIterator<<CompositionShapeCollection as IntoIterator>::Item>
type IntoIter = VectorIterator<<CompositionShapeCollection as IntoIterator>::Item>
Which kind of iterator are we turning this into?
§impl PartialEq for CompositionShapeCollection
impl PartialEq for CompositionShapeCollection
§fn eq(&self, other: &CompositionShapeCollection) -> bool
fn eq(&self, other: &CompositionShapeCollection) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for CompositionShapeCollection
impl Send for CompositionShapeCollection
impl StructuralPartialEq for CompositionShapeCollection
impl Sync for CompositionShapeCollection
Auto Trait Implementations§
impl Freeze for CompositionShapeCollection
impl RefUnwindSafe for CompositionShapeCollection
impl Unpin for CompositionShapeCollection
impl UnwindSafe for CompositionShapeCollection
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)