Struct windows::UI::Composition::CompositionShape
pub struct CompositionShape(/* private fields */);
Implementations§
§impl CompositionShape
impl CompositionShape
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0
) -> Result<()>where
P0: IntoParam<AnimationPropertyInfo>,
pub fn Close(&self) -> Result<()>
pub fn Compositor(&self) -> Result<Compositor>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn Properties(&self) -> Result<CompositionPropertySet>
pub fn StartAnimation<P0>(
&self,
propertyname: &HSTRING,
animation: P0
) -> Result<()>where
P0: IntoParam<CompositionAnimation>,
pub fn StopAnimation(&self, propertyname: &HSTRING) -> Result<()>
pub fn Comment(&self) -> Result<HSTRING>
pub fn SetComment(&self, value: &HSTRING) -> Result<()>
pub fn ImplicitAnimations(&self) -> Result<ImplicitAnimationCollection>
pub fn SetImplicitAnimations<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ImplicitAnimationCollection>,
pub fn StartAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ICompositionAnimationBase>,
pub fn StopAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ICompositionAnimationBase>,
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TryGetAnimationController( &self, propertyname: &HSTRING ) -> Result<AnimationController>
pub fn StartAnimationWithController<P0, P1>(
&self,
propertyname: &HSTRING,
animation: P0,
animationcontroller: P1
) -> Result<()>where
P0: IntoParam<CompositionAnimation>,
P1: IntoParam<AnimationController>,
pub fn CenterPoint(&self) -> Result<Vector2>
pub fn SetCenterPoint(&self, value: Vector2) -> Result<()>
pub fn Offset(&self) -> Result<Vector2>
pub fn SetOffset(&self, value: Vector2) -> Result<()>
pub fn RotationAngle(&self) -> Result<f32>
pub fn SetRotationAngle(&self, value: f32) -> Result<()>
pub fn RotationAngleInDegrees(&self) -> Result<f32>
pub fn SetRotationAngleInDegrees(&self, value: f32) -> Result<()>
pub fn Scale(&self) -> Result<Vector2>
pub fn SetScale(&self, value: Vector2) -> Result<()>
pub fn TransformMatrix(&self) -> Result<Matrix3x2>
pub fn SetTransformMatrix(&self, value: Matrix3x2) -> Result<()>
Trait Implementations§
§impl Clone for CompositionShape
impl Clone for CompositionShape
§fn clone(&self) -> CompositionShape
fn clone(&self) -> CompositionShape
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CompositionShape
impl Debug for CompositionShape
§impl From<&CompositionShape> for &IInspectable
impl From<&CompositionShape> for &IInspectable
§fn from(value: &CompositionShape) -> Self
fn from(value: &CompositionShape) -> Self
Converts to this type from the input type.
§impl From<&CompositionShape> for &IUnknown
impl From<&CompositionShape> for &IUnknown
§fn from(value: &CompositionShape) -> Self
fn from(value: &CompositionShape) -> Self
Converts to this type from the input type.
§impl From<CompositionShape> for IInspectable
impl From<CompositionShape> for IInspectable
§fn from(value: CompositionShape) -> Self
fn from(value: CompositionShape) -> Self
Converts to this type from the input type.
§impl From<CompositionShape> for IUnknown
impl From<CompositionShape> for IUnknown
§fn from(value: CompositionShape) -> Self
fn from(value: CompositionShape) -> Self
Converts to this type from the input type.
§impl Interface for CompositionShape
impl Interface for CompositionShape
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for CompositionShape
impl PartialEq for CompositionShape
§fn eq(&self, other: &CompositionShape) -> bool
fn eq(&self, other: &CompositionShape) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for CompositionShape
impl Send for CompositionShape
impl StructuralPartialEq for CompositionShape
impl Sync for CompositionShape
Auto Trait Implementations§
impl RefUnwindSafe for CompositionShape
impl Unpin for CompositionShape
impl UnwindSafe for CompositionShape
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more