Struct windows::UI::Composition::CompositionSpriteShape
pub struct CompositionSpriteShape(/* private fields */);
Implementations§
§impl CompositionSpriteShape
impl CompositionSpriteShape
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0,
) -> Result<()>where
P0: Param<AnimationPropertyInfo>,
pub fn Close(&self) -> Result<()>
pub fn Compositor(&self) -> Result<Compositor>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn Properties(&self) -> Result<CompositionPropertySet>
pub fn StartAnimation<P0>(
&self,
propertyname: &HSTRING,
animation: P0,
) -> Result<()>where
P0: Param<CompositionAnimation>,
pub fn StopAnimation(&self, propertyname: &HSTRING) -> Result<()>
pub fn Comment(&self) -> Result<HSTRING>
pub fn SetComment(&self, value: &HSTRING) -> Result<()>
pub fn ImplicitAnimations(&self) -> Result<ImplicitAnimationCollection>
pub fn SetImplicitAnimations<P0>(&self, value: P0) -> Result<()>where
P0: Param<ImplicitAnimationCollection>,
pub fn StartAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: Param<ICompositionAnimationBase>,
pub fn StopAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: Param<ICompositionAnimationBase>,
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TryGetAnimationController( &self, propertyname: &HSTRING, ) -> Result<AnimationController>
pub fn StartAnimationWithController<P0, P1>(
&self,
propertyname: &HSTRING,
animation: P0,
animationcontroller: P1,
) -> Result<()>where
P0: Param<CompositionAnimation>,
P1: Param<AnimationController>,
pub fn CenterPoint(&self) -> Result<Vector2>
pub fn SetCenterPoint(&self, value: Vector2) -> Result<()>
pub fn Offset(&self) -> Result<Vector2>
pub fn SetOffset(&self, value: Vector2) -> Result<()>
pub fn RotationAngle(&self) -> Result<f32>
pub fn SetRotationAngle(&self, value: f32) -> Result<()>
pub fn RotationAngleInDegrees(&self) -> Result<f32>
pub fn SetRotationAngleInDegrees(&self, value: f32) -> Result<()>
pub fn Scale(&self) -> Result<Vector2>
pub fn SetScale(&self, value: Vector2) -> Result<()>
pub fn TransformMatrix(&self) -> Result<Matrix3x2>
pub fn SetTransformMatrix(&self, value: Matrix3x2) -> Result<()>
pub fn FillBrush(&self) -> Result<CompositionBrush>
pub fn SetFillBrush<P0>(&self, value: P0) -> Result<()>where
P0: Param<CompositionBrush>,
pub fn Geometry(&self) -> Result<CompositionGeometry>
pub fn SetGeometry<P0>(&self, value: P0) -> Result<()>where
P0: Param<CompositionGeometry>,
pub fn IsStrokeNonScaling(&self) -> Result<bool>
pub fn SetIsStrokeNonScaling(&self, value: bool) -> Result<()>
pub fn StrokeBrush(&self) -> Result<CompositionBrush>
pub fn SetStrokeBrush<P0>(&self, value: P0) -> Result<()>where
P0: Param<CompositionBrush>,
pub fn StrokeDashArray(&self) -> Result<CompositionStrokeDashArray>
pub fn StrokeDashCap(&self) -> Result<CompositionStrokeCap>
pub fn SetStrokeDashCap(&self, value: CompositionStrokeCap) -> Result<()>
pub fn StrokeDashOffset(&self) -> Result<f32>
pub fn SetStrokeDashOffset(&self, value: f32) -> Result<()>
pub fn StrokeEndCap(&self) -> Result<CompositionStrokeCap>
pub fn SetStrokeEndCap(&self, value: CompositionStrokeCap) -> Result<()>
pub fn StrokeLineJoin(&self) -> Result<CompositionStrokeLineJoin>
pub fn SetStrokeLineJoin(&self, value: CompositionStrokeLineJoin) -> Result<()>
pub fn StrokeMiterLimit(&self) -> Result<f32>
pub fn SetStrokeMiterLimit(&self, value: f32) -> Result<()>
pub fn StrokeStartCap(&self) -> Result<CompositionStrokeCap>
pub fn SetStrokeStartCap(&self, value: CompositionStrokeCap) -> Result<()>
pub fn StrokeThickness(&self) -> Result<f32>
pub fn SetStrokeThickness(&self, value: f32) -> Result<()>
Trait Implementations§
§impl CanInto<CompositionObject> for CompositionSpriteShape
impl CanInto<CompositionObject> for CompositionSpriteShape
§impl CanInto<CompositionShape> for CompositionSpriteShape
impl CanInto<CompositionShape> for CompositionSpriteShape
§impl CanInto<IAnimationObject> for CompositionSpriteShape
impl CanInto<IAnimationObject> for CompositionSpriteShape
§impl CanInto<IInspectable> for CompositionSpriteShape
impl CanInto<IInspectable> for CompositionSpriteShape
§impl CanInto<IUnknown> for CompositionSpriteShape
impl CanInto<IUnknown> for CompositionSpriteShape
§impl Clone for CompositionSpriteShape
impl Clone for CompositionSpriteShape
§fn clone(&self) -> CompositionSpriteShape
fn clone(&self) -> CompositionSpriteShape
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CompositionSpriteShape
impl Debug for CompositionSpriteShape
§impl From<&CompositionSpriteShape> for &IInspectable
impl From<&CompositionSpriteShape> for &IInspectable
§fn from(value: &CompositionSpriteShape) -> Self
fn from(value: &CompositionSpriteShape) -> Self
Converts to this type from the input type.
§impl From<&CompositionSpriteShape> for &IUnknown
impl From<&CompositionSpriteShape> for &IUnknown
§fn from(value: &CompositionSpriteShape) -> Self
fn from(value: &CompositionSpriteShape) -> Self
Converts to this type from the input type.
§impl From<CompositionSpriteShape> for IInspectable
impl From<CompositionSpriteShape> for IInspectable
§fn from(value: CompositionSpriteShape) -> Self
fn from(value: CompositionSpriteShape) -> Self
Converts to this type from the input type.
§impl From<CompositionSpriteShape> for IUnknown
impl From<CompositionSpriteShape> for IUnknown
§fn from(value: CompositionSpriteShape) -> Self
fn from(value: CompositionSpriteShape) -> Self
Converts to this type from the input type.
§impl Interface for CompositionSpriteShape
impl Interface for CompositionSpriteShape
§const IID: GUID = <ICompositionSpriteShape as windows_core::Interface>::IID
const IID: GUID = <ICompositionSpriteShape as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for CompositionSpriteShape
impl PartialEq for CompositionSpriteShape
§fn eq(&self, other: &CompositionSpriteShape) -> bool
fn eq(&self, other: &CompositionSpriteShape) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for CompositionSpriteShape
impl Send for CompositionSpriteShape
impl StructuralPartialEq for CompositionSpriteShape
impl Sync for CompositionSpriteShape
Auto Trait Implementations§
impl Freeze for CompositionSpriteShape
impl RefUnwindSafe for CompositionSpriteShape
impl Unpin for CompositionSpriteShape
impl UnwindSafe for CompositionSpriteShape
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)