Struct windows::UI::Composition::Visual
pub struct Visual(/* private fields */);
Implementations§
§impl Visual
impl Visual
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0,
) -> Result<()>where
P0: Param<AnimationPropertyInfo>,
pub fn Close(&self) -> Result<()>
pub fn Compositor(&self) -> Result<Compositor>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn Properties(&self) -> Result<CompositionPropertySet>
pub fn StartAnimation<P0>(
&self,
propertyname: &HSTRING,
animation: P0,
) -> Result<()>where
P0: Param<CompositionAnimation>,
pub fn StopAnimation(&self, propertyname: &HSTRING) -> Result<()>
pub fn Comment(&self) -> Result<HSTRING>
pub fn SetComment(&self, value: &HSTRING) -> Result<()>
pub fn ImplicitAnimations(&self) -> Result<ImplicitAnimationCollection>
pub fn SetImplicitAnimations<P0>(&self, value: P0) -> Result<()>where
P0: Param<ImplicitAnimationCollection>,
pub fn StartAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: Param<ICompositionAnimationBase>,
pub fn StopAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: Param<ICompositionAnimationBase>,
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TryGetAnimationController( &self, propertyname: &HSTRING, ) -> Result<AnimationController>
pub fn StartAnimationWithController<P0, P1>(
&self,
propertyname: &HSTRING,
animation: P0,
animationcontroller: P1,
) -> Result<()>where
P0: Param<CompositionAnimation>,
P1: Param<AnimationController>,
pub fn AnchorPoint(&self) -> Result<Vector2>
pub fn SetAnchorPoint(&self, value: Vector2) -> Result<()>
pub fn BackfaceVisibility(&self) -> Result<CompositionBackfaceVisibility>
pub fn SetBackfaceVisibility( &self, value: CompositionBackfaceVisibility, ) -> Result<()>
pub fn BorderMode(&self) -> Result<CompositionBorderMode>
pub fn SetBorderMode(&self, value: CompositionBorderMode) -> Result<()>
pub fn CenterPoint(&self) -> Result<Vector3>
pub fn SetCenterPoint(&self, value: Vector3) -> Result<()>
pub fn Clip(&self) -> Result<CompositionClip>
pub fn SetClip<P0>(&self, value: P0) -> Result<()>where
P0: Param<CompositionClip>,
pub fn CompositeMode(&self) -> Result<CompositionCompositeMode>
pub fn SetCompositeMode(&self, value: CompositionCompositeMode) -> Result<()>
pub fn IsVisible(&self) -> Result<bool>
pub fn SetIsVisible(&self, value: bool) -> Result<()>
pub fn Offset(&self) -> Result<Vector3>
pub fn SetOffset(&self, value: Vector3) -> Result<()>
pub fn Opacity(&self) -> Result<f32>
pub fn SetOpacity(&self, value: f32) -> Result<()>
pub fn Orientation(&self) -> Result<Quaternion>
pub fn SetOrientation(&self, value: Quaternion) -> Result<()>
pub fn Parent(&self) -> Result<ContainerVisual>
pub fn RotationAngle(&self) -> Result<f32>
pub fn SetRotationAngle(&self, value: f32) -> Result<()>
pub fn RotationAngleInDegrees(&self) -> Result<f32>
pub fn SetRotationAngleInDegrees(&self, value: f32) -> Result<()>
pub fn RotationAxis(&self) -> Result<Vector3>
pub fn SetRotationAxis(&self, value: Vector3) -> Result<()>
pub fn Scale(&self) -> Result<Vector3>
pub fn SetScale(&self, value: Vector3) -> Result<()>
pub fn Size(&self) -> Result<Vector2>
pub fn SetSize(&self, value: Vector2) -> Result<()>
pub fn TransformMatrix(&self) -> Result<Matrix4x4>
pub fn SetTransformMatrix(&self, value: Matrix4x4) -> Result<()>
pub fn ParentForTransform(&self) -> Result<Visual>
pub fn SetParentForTransform<P0>(&self, value: P0) -> Result<()>where
P0: Param<Visual>,
pub fn RelativeOffsetAdjustment(&self) -> Result<Vector3>
pub fn SetRelativeOffsetAdjustment(&self, value: Vector3) -> Result<()>
pub fn RelativeSizeAdjustment(&self) -> Result<Vector2>
pub fn SetRelativeSizeAdjustment(&self, value: Vector2) -> Result<()>
pub fn IsHitTestVisible(&self) -> Result<bool>
pub fn SetIsHitTestVisible(&self, value: bool) -> Result<()>
pub fn IsPixelSnappingEnabled(&self) -> Result<bool>
pub fn SetIsPixelSnappingEnabled(&self, value: bool) -> Result<()>
Trait Implementations§
§impl Interface for Visual
impl Interface for Visual
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.impl Eq for Visual
impl Send for Visual
impl StructuralPartialEq for Visual
impl Sync for Visual
Auto Trait Implementations§
impl Freeze for Visual
impl RefUnwindSafe for Visual
impl Unpin for Visual
impl UnwindSafe for Visual
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)