Struct windows::UI::Composition::Interactions::InteractionTracker
pub struct InteractionTracker(/* private fields */);
Implementations§
§impl InteractionTracker
impl InteractionTracker
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0,
) -> Result<()>where
P0: Param<AnimationPropertyInfo>,
pub fn Close(&self) -> Result<()>
pub fn Compositor(&self) -> Result<Compositor>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn Properties(&self) -> Result<CompositionPropertySet>
pub fn StartAnimation<P0>(
&self,
propertyname: &HSTRING,
animation: P0,
) -> Result<()>where
P0: Param<CompositionAnimation>,
pub fn StopAnimation(&self, propertyname: &HSTRING) -> Result<()>
pub fn Comment(&self) -> Result<HSTRING>
pub fn SetComment(&self, value: &HSTRING) -> Result<()>
pub fn ImplicitAnimations(&self) -> Result<ImplicitAnimationCollection>
pub fn SetImplicitAnimations<P0>(&self, value: P0) -> Result<()>where
P0: Param<ImplicitAnimationCollection>,
pub fn StartAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: Param<ICompositionAnimationBase>,
pub fn StopAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: Param<ICompositionAnimationBase>,
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TryGetAnimationController( &self, propertyname: &HSTRING, ) -> Result<AnimationController>
pub fn StartAnimationWithController<P0, P1>(
&self,
propertyname: &HSTRING,
animation: P0,
animationcontroller: P1,
) -> Result<()>where
P0: Param<CompositionAnimation>,
P1: Param<AnimationController>,
pub fn InteractionSources( &self, ) -> Result<CompositionInteractionSourceCollection>
pub fn IsPositionRoundingSuggested(&self) -> Result<bool>
pub fn MaxPosition(&self) -> Result<Vector3>
pub fn SetMaxPosition(&self, value: Vector3) -> Result<()>
pub fn MaxScale(&self) -> Result<f32>
pub fn SetMaxScale(&self, value: f32) -> Result<()>
pub fn MinPosition(&self) -> Result<Vector3>
pub fn SetMinPosition(&self, value: Vector3) -> Result<()>
pub fn MinScale(&self) -> Result<f32>
pub fn SetMinScale(&self, value: f32) -> Result<()>
pub fn NaturalRestingPosition(&self) -> Result<Vector3>
pub fn NaturalRestingScale(&self) -> Result<f32>
pub fn Owner(&self) -> Result<IInteractionTrackerOwner>
pub fn Position(&self) -> Result<Vector3>
pub fn PositionInertiaDecayRate(&self) -> Result<IReference<Vector3>>
pub fn SetPositionInertiaDecayRate<P0>(&self, value: P0) -> Result<()>where
P0: Param<IReference<Vector3>>,
pub fn PositionVelocityInPixelsPerSecond(&self) -> Result<Vector3>
pub fn Scale(&self) -> Result<f32>
pub fn ScaleInertiaDecayRate(&self) -> Result<IReference<f32>>
pub fn SetScaleInertiaDecayRate<P0>(&self, value: P0) -> Result<()>where
P0: Param<IReference<f32>>,
pub fn ScaleVelocityInPercentPerSecond(&self) -> Result<f32>
pub fn AdjustPositionXIfGreaterThanThreshold( &self, adjustment: f32, positionthreshold: f32, ) -> Result<()>
pub fn AdjustPositionYIfGreaterThanThreshold( &self, adjustment: f32, positionthreshold: f32, ) -> Result<()>
pub fn ConfigurePositionXInertiaModifiers<P0>(
&self,
modifiers: P0,
) -> Result<()>where
P0: Param<IIterable<InteractionTrackerInertiaModifier>>,
pub fn ConfigurePositionYInertiaModifiers<P0>(
&self,
modifiers: P0,
) -> Result<()>where
P0: Param<IIterable<InteractionTrackerInertiaModifier>>,
pub fn ConfigureScaleInertiaModifiers<P0>(&self, modifiers: P0) -> Result<()>where
P0: Param<IIterable<InteractionTrackerInertiaModifier>>,
pub fn TryUpdatePosition(&self, value: Vector3) -> Result<i32>
pub fn TryUpdatePositionBy(&self, amount: Vector3) -> Result<i32>
pub fn TryUpdatePositionWithAnimation<P0>(&self, animation: P0) -> Result<i32>where
P0: Param<CompositionAnimation>,
pub fn TryUpdatePositionWithAdditionalVelocity( &self, velocityinpixelspersecond: Vector3, ) -> Result<i32>
pub fn TryUpdateScale(&self, value: f32, centerpoint: Vector3) -> Result<i32>
pub fn TryUpdateScaleWithAnimation<P0>(
&self,
animation: P0,
centerpoint: Vector3,
) -> Result<i32>where
P0: Param<CompositionAnimation>,
pub fn TryUpdateScaleWithAdditionalVelocity( &self, velocityinpercentpersecond: f32, centerpoint: Vector3, ) -> Result<i32>
pub fn ConfigureCenterPointXInertiaModifiers<P0>(
&self,
conditionalvalues: P0,
) -> Result<()>where
P0: Param<IIterable<CompositionConditionalValue>>,
pub fn ConfigureCenterPointYInertiaModifiers<P0>(
&self,
conditionalvalues: P0,
) -> Result<()>where
P0: Param<IIterable<CompositionConditionalValue>>,
pub fn ConfigureVector2PositionInertiaModifiers<P0>(
&self,
modifiers: P0,
) -> Result<()>where
P0: Param<IIterable<InteractionTrackerVector2InertiaModifier>>,
pub fn TryUpdatePositionWithOption( &self, value: Vector3, option: InteractionTrackerClampingOption, ) -> Result<i32>
pub fn TryUpdatePositionByWithOption( &self, amount: Vector3, option: InteractionTrackerClampingOption, ) -> Result<i32>
pub fn IsInertiaFromImpulse(&self) -> Result<bool>
pub fn TryUpdatePositionWithOption2( &self, value: Vector3, option: InteractionTrackerClampingOption, posupdateoption: InteractionTrackerPositionUpdateOption, ) -> Result<i32>
pub fn Create<P0>(compositor: P0) -> Result<InteractionTracker>where
P0: Param<Compositor>,
pub fn CreateWithOwner<P0, P1>(
compositor: P0,
owner: P1,
) -> Result<InteractionTracker>where
P0: Param<Compositor>,
P1: Param<IInteractionTrackerOwner>,
pub fn SetBindingMode<P0, P1>(
boundtracker1: P0,
boundtracker2: P1,
axismode: InteractionBindingAxisModes,
) -> Result<()>where
P0: Param<InteractionTracker>,
P1: Param<InteractionTracker>,
pub fn GetBindingMode<P0, P1>(
boundtracker1: P0,
boundtracker2: P1,
) -> Result<InteractionBindingAxisModes>where
P0: Param<InteractionTracker>,
P1: Param<InteractionTracker>,
Trait Implementations§
§impl CanInto<CompositionObject> for InteractionTracker
impl CanInto<CompositionObject> for InteractionTracker
§impl CanInto<IAnimationObject> for InteractionTracker
impl CanInto<IAnimationObject> for InteractionTracker
§impl CanInto<IInspectable> for InteractionTracker
impl CanInto<IInspectable> for InteractionTracker
§impl CanInto<IUnknown> for InteractionTracker
impl CanInto<IUnknown> for InteractionTracker
§impl Clone for InteractionTracker
impl Clone for InteractionTracker
§fn clone(&self) -> InteractionTracker
fn clone(&self) -> InteractionTracker
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for InteractionTracker
impl Debug for InteractionTracker
§impl From<&InteractionTracker> for &IInspectable
impl From<&InteractionTracker> for &IInspectable
§fn from(value: &InteractionTracker) -> Self
fn from(value: &InteractionTracker) -> Self
Converts to this type from the input type.
§impl From<&InteractionTracker> for &IUnknown
impl From<&InteractionTracker> for &IUnknown
§fn from(value: &InteractionTracker) -> Self
fn from(value: &InteractionTracker) -> Self
Converts to this type from the input type.
§impl From<InteractionTracker> for IInspectable
impl From<InteractionTracker> for IInspectable
§fn from(value: InteractionTracker) -> Self
fn from(value: InteractionTracker) -> Self
Converts to this type from the input type.
§impl From<InteractionTracker> for IUnknown
impl From<InteractionTracker> for IUnknown
§fn from(value: InteractionTracker) -> Self
fn from(value: InteractionTracker) -> Self
Converts to this type from the input type.
§impl Interface for InteractionTracker
impl Interface for InteractionTracker
§const IID: GUID = <IInteractionTracker as windows_core::Interface>::IID
const IID: GUID = <IInteractionTracker as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for InteractionTracker
impl PartialEq for InteractionTracker
§fn eq(&self, other: &InteractionTracker) -> bool
fn eq(&self, other: &InteractionTracker) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for InteractionTracker
impl Send for InteractionTracker
impl StructuralPartialEq for InteractionTracker
impl Sync for InteractionTracker
Auto Trait Implementations§
impl Freeze for InteractionTracker
impl RefUnwindSafe for InteractionTracker
impl Unpin for InteractionTracker
impl UnwindSafe for InteractionTracker
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)