Struct windows::UI::Composition::CompositionLight
pub struct CompositionLight(/* private fields */);
Implementations§
§impl CompositionLight
impl CompositionLight
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0
) -> Result<()>where
P0: IntoParam<AnimationPropertyInfo>,
pub fn Close(&self) -> Result<()>
pub fn Targets(&self) -> Result<VisualUnorderedCollection>
pub fn ExclusionsFromTargets(&self) -> Result<VisualUnorderedCollection>
pub fn IsEnabled(&self) -> Result<bool>
pub fn SetIsEnabled(&self, value: bool) -> Result<()>
pub fn Compositor(&self) -> Result<Compositor>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn Properties(&self) -> Result<CompositionPropertySet>
pub fn StartAnimation<P0>(
&self,
propertyname: &HSTRING,
animation: P0
) -> Result<()>where
P0: IntoParam<CompositionAnimation>,
pub fn StopAnimation(&self, propertyname: &HSTRING) -> Result<()>
pub fn Comment(&self) -> Result<HSTRING>
pub fn SetComment(&self, value: &HSTRING) -> Result<()>
pub fn ImplicitAnimations(&self) -> Result<ImplicitAnimationCollection>
pub fn SetImplicitAnimations<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ImplicitAnimationCollection>,
pub fn StartAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ICompositionAnimationBase>,
pub fn StopAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ICompositionAnimationBase>,
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TryGetAnimationController( &self, propertyname: &HSTRING ) -> Result<AnimationController>
pub fn StartAnimationWithController<P0, P1>(
&self,
propertyname: &HSTRING,
animation: P0,
animationcontroller: P1
) -> Result<()>where
P0: IntoParam<CompositionAnimation>,
P1: IntoParam<AnimationController>,
Trait Implementations§
§impl Clone for CompositionLight
impl Clone for CompositionLight
§fn clone(&self) -> CompositionLight
fn clone(&self) -> CompositionLight
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CompositionLight
impl Debug for CompositionLight
§impl From<&CompositionLight> for &IInspectable
impl From<&CompositionLight> for &IInspectable
§fn from(value: &CompositionLight) -> Self
fn from(value: &CompositionLight) -> Self
Converts to this type from the input type.
§impl From<&CompositionLight> for &IUnknown
impl From<&CompositionLight> for &IUnknown
§fn from(value: &CompositionLight) -> Self
fn from(value: &CompositionLight) -> Self
Converts to this type from the input type.
§impl From<CompositionLight> for IInspectable
impl From<CompositionLight> for IInspectable
§fn from(value: CompositionLight) -> Self
fn from(value: CompositionLight) -> Self
Converts to this type from the input type.
§impl From<CompositionLight> for IUnknown
impl From<CompositionLight> for IUnknown
§fn from(value: CompositionLight) -> Self
fn from(value: CompositionLight) -> Self
Converts to this type from the input type.
§impl Interface for CompositionLight
impl Interface for CompositionLight
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for CompositionLight
impl PartialEq for CompositionLight
§fn eq(&self, other: &CompositionLight) -> bool
fn eq(&self, other: &CompositionLight) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for CompositionLight
impl Send for CompositionLight
impl StructuralPartialEq for CompositionLight
impl Sync for CompositionLight
Auto Trait Implementations§
impl RefUnwindSafe for CompositionLight
impl Unpin for CompositionLight
impl UnwindSafe for CompositionLight
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more