Struct windows::UI::Composition::CubicBezierEasingFunction
pub struct CubicBezierEasingFunction(/* private fields */);
Implementations§
§impl CubicBezierEasingFunction
impl CubicBezierEasingFunction
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0
) -> Result<()>where
P0: IntoParam<AnimationPropertyInfo>,
pub fn Close(&self) -> Result<()>
pub fn Compositor(&self) -> Result<Compositor>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn Properties(&self) -> Result<CompositionPropertySet>
pub fn StartAnimation<P0>(
&self,
propertyname: &HSTRING,
animation: P0
) -> Result<()>where
P0: IntoParam<CompositionAnimation>,
pub fn StopAnimation(&self, propertyname: &HSTRING) -> Result<()>
pub fn Comment(&self) -> Result<HSTRING>
pub fn SetComment(&self, value: &HSTRING) -> Result<()>
pub fn ImplicitAnimations(&self) -> Result<ImplicitAnimationCollection>
pub fn SetImplicitAnimations<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ImplicitAnimationCollection>,
pub fn StartAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ICompositionAnimationBase>,
pub fn StopAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ICompositionAnimationBase>,
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TryGetAnimationController( &self, propertyname: &HSTRING ) -> Result<AnimationController>
pub fn StartAnimationWithController<P0, P1>(
&self,
propertyname: &HSTRING,
animation: P0,
animationcontroller: P1
) -> Result<()>where
P0: IntoParam<CompositionAnimation>,
P1: IntoParam<AnimationController>,
pub fn ControlPoint1(&self) -> Result<Vector2>
pub fn ControlPoint2(&self) -> Result<Vector2>
Trait Implementations§
§impl Clone for CubicBezierEasingFunction
impl Clone for CubicBezierEasingFunction
§fn clone(&self) -> CubicBezierEasingFunction
fn clone(&self) -> CubicBezierEasingFunction
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CubicBezierEasingFunction
impl Debug for CubicBezierEasingFunction
§impl From<&CubicBezierEasingFunction> for &IInspectable
impl From<&CubicBezierEasingFunction> for &IInspectable
§fn from(value: &CubicBezierEasingFunction) -> Self
fn from(value: &CubicBezierEasingFunction) -> Self
Converts to this type from the input type.
§impl From<&CubicBezierEasingFunction> for &IUnknown
impl From<&CubicBezierEasingFunction> for &IUnknown
§fn from(value: &CubicBezierEasingFunction) -> Self
fn from(value: &CubicBezierEasingFunction) -> Self
Converts to this type from the input type.
§impl From<CubicBezierEasingFunction> for IInspectable
impl From<CubicBezierEasingFunction> for IInspectable
§fn from(value: CubicBezierEasingFunction) -> Self
fn from(value: CubicBezierEasingFunction) -> Self
Converts to this type from the input type.
§impl From<CubicBezierEasingFunction> for IUnknown
impl From<CubicBezierEasingFunction> for IUnknown
§fn from(value: CubicBezierEasingFunction) -> Self
fn from(value: CubicBezierEasingFunction) -> Self
Converts to this type from the input type.
§impl Interface for CubicBezierEasingFunction
impl Interface for CubicBezierEasingFunction
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for CubicBezierEasingFunction
impl PartialEq for CubicBezierEasingFunction
§fn eq(&self, other: &CubicBezierEasingFunction) -> bool
fn eq(&self, other: &CubicBezierEasingFunction) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for CubicBezierEasingFunction
impl Send for CubicBezierEasingFunction
impl StructuralPartialEq for CubicBezierEasingFunction
impl Sync for CubicBezierEasingFunction
Auto Trait Implementations§
impl RefUnwindSafe for CubicBezierEasingFunction
impl Unpin for CubicBezierEasingFunction
impl UnwindSafe for CubicBezierEasingFunction
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more