Struct windows::UI::Composition::CompositionVisualSurface
pub struct CompositionVisualSurface(/* private fields */);
Implementations§
§impl CompositionVisualSurface
impl CompositionVisualSurface
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0
) -> Result<()>where
P0: IntoParam<AnimationPropertyInfo>,
pub fn Close(&self) -> Result<()>
pub fn Compositor(&self) -> Result<Compositor>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn Properties(&self) -> Result<CompositionPropertySet>
pub fn StartAnimation<P0>(
&self,
propertyname: &HSTRING,
animation: P0
) -> Result<()>where
P0: IntoParam<CompositionAnimation>,
pub fn StopAnimation(&self, propertyname: &HSTRING) -> Result<()>
pub fn Comment(&self) -> Result<HSTRING>
pub fn SetComment(&self, value: &HSTRING) -> Result<()>
pub fn ImplicitAnimations(&self) -> Result<ImplicitAnimationCollection>
pub fn SetImplicitAnimations<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ImplicitAnimationCollection>,
pub fn StartAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ICompositionAnimationBase>,
pub fn StopAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ICompositionAnimationBase>,
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TryGetAnimationController( &self, propertyname: &HSTRING ) -> Result<AnimationController>
pub fn StartAnimationWithController<P0, P1>(
&self,
propertyname: &HSTRING,
animation: P0,
animationcontroller: P1
) -> Result<()>where
P0: IntoParam<CompositionAnimation>,
P1: IntoParam<AnimationController>,
pub fn SourceVisual(&self) -> Result<Visual>
pub fn SetSourceVisual<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<Visual>,
pub fn SourceOffset(&self) -> Result<Vector2>
pub fn SetSourceOffset(&self, value: Vector2) -> Result<()>
pub fn SourceSize(&self) -> Result<Vector2>
pub fn SetSourceSize(&self, value: Vector2) -> Result<()>
Trait Implementations§
§impl Clone for CompositionVisualSurface
impl Clone for CompositionVisualSurface
§fn clone(&self) -> CompositionVisualSurface
fn clone(&self) -> CompositionVisualSurface
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CompositionVisualSurface
impl Debug for CompositionVisualSurface
§impl From<&CompositionVisualSurface> for &IInspectable
impl From<&CompositionVisualSurface> for &IInspectable
§fn from(value: &CompositionVisualSurface) -> Self
fn from(value: &CompositionVisualSurface) -> Self
Converts to this type from the input type.
§impl From<&CompositionVisualSurface> for &IUnknown
impl From<&CompositionVisualSurface> for &IUnknown
§fn from(value: &CompositionVisualSurface) -> Self
fn from(value: &CompositionVisualSurface) -> Self
Converts to this type from the input type.
§impl From<CompositionVisualSurface> for IInspectable
impl From<CompositionVisualSurface> for IInspectable
§fn from(value: CompositionVisualSurface) -> Self
fn from(value: CompositionVisualSurface) -> Self
Converts to this type from the input type.
§impl From<CompositionVisualSurface> for IUnknown
impl From<CompositionVisualSurface> for IUnknown
§fn from(value: CompositionVisualSurface) -> Self
fn from(value: CompositionVisualSurface) -> Self
Converts to this type from the input type.
§impl Interface for CompositionVisualSurface
impl Interface for CompositionVisualSurface
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for CompositionVisualSurface
impl PartialEq for CompositionVisualSurface
§fn eq(&self, other: &CompositionVisualSurface) -> bool
fn eq(&self, other: &CompositionVisualSurface) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for CompositionVisualSurface
impl Send for CompositionVisualSurface
impl StructuralPartialEq for CompositionVisualSurface
impl Sync for CompositionVisualSurface
Auto Trait Implementations§
impl RefUnwindSafe for CompositionVisualSurface
impl Unpin for CompositionVisualSurface
impl UnwindSafe for CompositionVisualSurface
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more