Struct windows::UI::Composition::RectangleClip
pub struct RectangleClip(/* private fields */);
Implementations§
§impl RectangleClip
impl RectangleClip
pub fn PopulatePropertyInfo<P0>(
&self,
propertyname: &HSTRING,
propertyinfo: P0
) -> Result<()>where
P0: IntoParam<AnimationPropertyInfo>,
pub fn Close(&self) -> Result<()>
pub fn AnchorPoint(&self) -> Result<Vector2>
pub fn SetAnchorPoint(&self, value: Vector2) -> Result<()>
pub fn CenterPoint(&self) -> Result<Vector2>
pub fn SetCenterPoint(&self, value: Vector2) -> Result<()>
pub fn Offset(&self) -> Result<Vector2>
pub fn SetOffset(&self, value: Vector2) -> Result<()>
pub fn RotationAngle(&self) -> Result<f32>
pub fn SetRotationAngle(&self, value: f32) -> Result<()>
pub fn RotationAngleInDegrees(&self) -> Result<f32>
pub fn SetRotationAngleInDegrees(&self, value: f32) -> Result<()>
pub fn Scale(&self) -> Result<Vector2>
pub fn SetScale(&self, value: Vector2) -> Result<()>
pub fn TransformMatrix(&self) -> Result<Matrix3x2>
pub fn SetTransformMatrix(&self, value: Matrix3x2) -> Result<()>
pub fn Compositor(&self) -> Result<Compositor>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn Properties(&self) -> Result<CompositionPropertySet>
pub fn StartAnimation<P0>(
&self,
propertyname: &HSTRING,
animation: P0
) -> Result<()>where
P0: IntoParam<CompositionAnimation>,
pub fn StopAnimation(&self, propertyname: &HSTRING) -> Result<()>
pub fn Comment(&self) -> Result<HSTRING>
pub fn SetComment(&self, value: &HSTRING) -> Result<()>
pub fn ImplicitAnimations(&self) -> Result<ImplicitAnimationCollection>
pub fn SetImplicitAnimations<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ImplicitAnimationCollection>,
pub fn StartAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ICompositionAnimationBase>,
pub fn StopAnimationGroup<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<ICompositionAnimationBase>,
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TryGetAnimationController( &self, propertyname: &HSTRING ) -> Result<AnimationController>
pub fn StartAnimationWithController<P0, P1>(
&self,
propertyname: &HSTRING,
animation: P0,
animationcontroller: P1
) -> Result<()>where
P0: IntoParam<CompositionAnimation>,
P1: IntoParam<AnimationController>,
pub fn Bottom(&self) -> Result<f32>
pub fn SetBottom(&self, value: f32) -> Result<()>
pub fn BottomLeftRadius(&self) -> Result<Vector2>
pub fn SetBottomLeftRadius(&self, value: Vector2) -> Result<()>
pub fn BottomRightRadius(&self) -> Result<Vector2>
pub fn SetBottomRightRadius(&self, value: Vector2) -> Result<()>
pub fn Left(&self) -> Result<f32>
pub fn SetLeft(&self, value: f32) -> Result<()>
pub fn Right(&self) -> Result<f32>
pub fn SetRight(&self, value: f32) -> Result<()>
pub fn Top(&self) -> Result<f32>
pub fn SetTop(&self, value: f32) -> Result<()>
pub fn TopLeftRadius(&self) -> Result<Vector2>
pub fn SetTopLeftRadius(&self, value: Vector2) -> Result<()>
pub fn TopRightRadius(&self) -> Result<Vector2>
pub fn SetTopRightRadius(&self, value: Vector2) -> Result<()>
Trait Implementations§
§impl Clone for RectangleClip
impl Clone for RectangleClip
§fn clone(&self) -> RectangleClip
fn clone(&self) -> RectangleClip
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for RectangleClip
impl Debug for RectangleClip
§impl From<&RectangleClip> for &IInspectable
impl From<&RectangleClip> for &IInspectable
§fn from(value: &RectangleClip) -> Self
fn from(value: &RectangleClip) -> Self
Converts to this type from the input type.
§impl From<&RectangleClip> for &IUnknown
impl From<&RectangleClip> for &IUnknown
§fn from(value: &RectangleClip) -> Self
fn from(value: &RectangleClip) -> Self
Converts to this type from the input type.
§impl From<RectangleClip> for IInspectable
impl From<RectangleClip> for IInspectable
§fn from(value: RectangleClip) -> Self
fn from(value: RectangleClip) -> Self
Converts to this type from the input type.
§impl From<RectangleClip> for IUnknown
impl From<RectangleClip> for IUnknown
§fn from(value: RectangleClip) -> Self
fn from(value: RectangleClip) -> Self
Converts to this type from the input type.
§impl Interface for RectangleClip
impl Interface for RectangleClip
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for RectangleClip
impl PartialEq for RectangleClip
§fn eq(&self, other: &RectangleClip) -> bool
fn eq(&self, other: &RectangleClip) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for RectangleClip
impl Send for RectangleClip
impl StructuralPartialEq for RectangleClip
impl Sync for RectangleClip
Auto Trait Implementations§
impl RefUnwindSafe for RectangleClip
impl Unpin for RectangleClip
impl UnwindSafe for RectangleClip
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more