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  • Features
  • API Documentation
  • API Documentation
  • UUxtInternalFunctionLibrary

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    • AUxtBasePressableButtonActor
    • AUxtHandInteractionActor
    • AUxtInputSimulationActor
    • AUxtPinchSliderActor
    • AUxtPressableButtonActor
    • AUxtPressableCheckButtonActor
    • AUxtPressableRadioButtonActor
    • AUxtPressableSwitchButtonActor
    • AUxtPressableToggleButtonActor
    • AUxtTextRenderActor
    • FScrollingCollectionProperties
    • FUxtAffordanceConfig
    • FUxtAffordanceInstance
    • FUxtButtonAudioBrush
    • FUxtButtonBrush
    • FUxtButtonVisualsBrush
    • FUxtFontCharacter
    • FUxtGrabPointerData
    • FUxtGrabPointerFocus
    • FUxtHandProximityMeshData
    • FUxtIconBrush
    • FUxtIconBrushCustomization
    • FUxtInputAnimationUtils
    • FUxtInputSimulationHandState
    • FUxtInteractionUtils
    • FUXToolsEditorModule
    • FUXToolsModule
    • FUXToolsShadersModule
    • FUXToolsWMRModule
    • FUxtPointerFocus
    • FUxtPointerFocusSearchResult
    • FUxtPokePointerFocus
    • FUxtPressableButtonComponentVisualizer
    • FUxtRuntimeSettingsButtonSet
    • FUxtTextBrush
    • FUxtTooltipSpawnerComponentVisualizer
    • FUxtWmrHandTracker
    • IUxtCollectionObject
    • IUxtFarHandler
    • IUxtFarTarget
    • IUxtGrabHandler
    • IUxtGrabTarget
    • IUxtHandTracker
    • IUxtPokeHandler
    • IUxtPokeTarget
    • UUxtBaseObjectCollection
    • UUxtBoundsControlComponent
    • UUxtBoundsControlConfig
    • UUxtCollectionObject
    • UUxtFaceUserConstraint
    • UUxtFarBeamComponent
    • UUxtFarCursorComponent
    • UUxtFarHandler
    • UUxtFarPointerComponent
    • UUxtFarTarget
    • UUxtFingerCursorComponent
    • UUxtFixedDistanceConstraint
    • UUxtFixedRotationToUserConstraint
    • UUxtFixedRotationToWorldConstraint
    • UUxtFollowComponent
    • UUxtFunctionLibrary
    • UUxtGrabHandler
    • UUxtGrabPointerDataFunctionLibrary
    • UUxtGrabTarget
    • UUxtGrabTargetComponent
    • UUxtHandConstraintComponent
    • UUxtHandTrackingFunctionLibrary
    • UUxtIconBrushEditorUtilityWidget
    • UUxtInputSimulationHeadMovementComponent
    • UUxtInputSimulationLocalPlayerSubsystem
    • UUxtInputSimulationState
    • UUxtInputSubsystem
    • UUxtInternalFunctionLibrary
    • UUxtMaintainApparentSizeConstraint
    • UUxtManipulatorComponentBase
    • UUxtMathUtilsFunctionLibrary
    • UUxtMinMaxScaleConstraint
    • UUxtMoveAxisConstraint
    • UUxtNearPointerComponent
    • UUxtPalmUpConstraintComponent
    • UUxtPinchSliderComponent
    • UUxtPointerComponent
    • UUxtPokeHandler
    • UUxtPokeTarget
    • UUxtPressableButtonComponent
    • UUxtRotationAxisConstraint
    • UUxtRuntimeSettings
    • UUxtTapToPlaceComponent
    • UUxtTextRenderComponent
    • UUxtToggleGroupComponent
    • UUxtTouchableVolumeComponent
    • UUxtTouchBasedHandTrackerComponent
    • UUxtTouchBasedHandTrackerSubsystem
    • UUxtTransformConstraint
    • UUxtUIElementComponent
    • UUxtWidgetComponent
    • UxtAffordanceInteractionCache
    • UxtConstraintManager
    • UxtManipulationMoveLogic
    • UXTools
    • UXToolsEditor
    • UXToolsInputSimulation
    • UXToolsRuntimeSettings
    • UXToolsShaders
    • UXToolsWMR
    • UxtTwoHandManipulationRotateLogic
    • UxtTwoHandManipulationScaleLogic

    Class UUxtInternalFunctionLibrary

    Library of utility internal functions for UX Tools.

    Inheritance
    System::Object
    UBlueprintFunctionLibrary
    UUxtInternalFunctionLibrary
    Namespace:
    Assembly: .dll
    Syntax
    public: class UUxtInternalFunctionLibrary

    Methods

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    FStringToHexCodePoint(const FString &Input, FString &Output)

    Converts a UTF-16 FString into the corresponding unicode code point as hex representation. Returns true when the conversion is successful.

    Declaration
    public: static bool FStringToHexCodePoint(const FString &Input, FString &Output)
    Parameters
    Type Name Description
    const FString & Input
    FString & Output
    Returns
    Type Description
    bool
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    GetFontCharacterData(const UFont *Font, TArray<FUxtFontCharacter> &FontCharacters)

    Builds an array of FUxtFontCharacters for each character present in a UFont.

    Declaration
    public: static bool GetFontCharacterData(const UFont *Font, TArray<FUxtFontCharacter> &FontCharacters)
    Parameters
    Type Name Description
    const UFont * Font
    TArray<FUxtFontCharacter> & FontCharacters
    Returns
    Type Description
    bool
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    GetObjectFromPtr(const TSoftObjectPtr<T> &ObjectPtr)

    Get the object from a TSoftObjectPtr, loading it synchronously if it is not loaded.

    Declaration
    public: static T * GetObjectFromPtr(const TSoftObjectPtr<T> &ObjectPtr)
    Parameters
    Type Name Description
    const TSoftObjectPtr<T> & ObjectPtr
    Returns
    Type Description
    T *
    Type Parameters
    Name Description
    _u_uxt_internal_function_library_GetObjectFromPtr_const_TSoftObjectPtr_T____
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    HexCodePointToFString(const FString &Input, FString &Output)

    Converts a Unicode code point as hex into the corresponding UTF-16 FString representation. Returns true when the conversion is successful.

    Declaration
    public: static bool HexCodePointToFString(const FString &Input, FString &Output)
    Parameters
    Type Name Description
    const FString & Input
    FString & Output
    Returns
    Type Description
    bool
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    IsFontOffline(const UFont *Font)

    Returns true if a UFont is using offline caching.

    Declaration
    public: static bool IsFontOffline(const UFont *Font)
    Parameters
    Type Name Description
    const UFont * Font
    Returns
    Type Description
    bool
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    Slerp(const FVector &Vector1, const FVector &Vector2, const float Slerp)

    Spherical linear interpolate between two vectors

    Declaration
    public: static FVector Slerp(const FVector &Vector1, const FVector &Vector2, const float Slerp)
    Parameters
    Type Name Description
    const FVector & Vector1
    const FVector & Vector2
    const float Slerp
    Returns
    Type Description
    FVector
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    In This Article
    • Methods
      • FStringToHexCodePoint(const FString &Input, FString &Output)
      • GetFontCharacterData(const UFont *Font, TArray<FUxtFontCharacter> &FontCharacters)
      • GetObjectFromPtr(const TSoftObjectPtr<T> &ObjectPtr)
      • HexCodePointToFString(const FString &Input, FString &Output)
      • IsFontOffline(const UFont *Font)
      • Slerp(const FVector &Vector1, const FVector &Vector2, const float Slerp)
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