Namespace Microsoft.MixedReality.Toolkit.Tests
Classes
BaseCursorTests
BasePlayModeTests
Base class to handle typical code setup/teardown and test utilities
BoundingBoxTests
CoreServicesTests
FocusedObjectEventCatcher<T>
Base class for counting events raised on the focused object.
FocusProviderRaycastTests
This class is used to test that Focus
FocusProviderTests
FocusRaycastTestProxy
Used by Focus
GlobalEventCatcher<T>
Base class for counting global events.
ManipulationHandlerTests
NearInteractionTouchableTests
PlayModeTestUtilities
PointerEventsTests
PressableButtonTests
SlateTests
SolverTests
SolverTests.SetupData
Internal class used to store data for setup
SpeechTests
SpherePointerTests
TestPointer
A simple pointer that is just used for Unity play mode tests. It doesn't update anything itself -
it is expected that any test using it will manually update data as necessary.
If you would like to setup pointer parameters in data (e.g. a prefab), you can use
Focus
TestUtilities
TouchEventCatcher
Utility for counting touch events.
UnityButtonEventCatcher
Base class for counting Unity button events.
UnityToggleEventCatcher
Base class for counting Unity button events.